Meridian: New World Discussion
I think the usual trainer options would be:
Unlimited Shardium(resource to make units)
Unlimited Food(Unit cap)
Unlimited Skill Points
Unlimited Commander skills
Fast construction(both for units and buildings
God Mode(both units/turrets/buildings)
But really, if there's only God Mode, that would be fine. Just use a god mode unit and destroy eveything. lolz
That said, it also has an element much like CoH with commander abilities. The first ability you have is healing which allows you to heal half a unit's health. As you level up, you get a single skillpoint to allot to another skill on a skill tree.
The devs also described the AI in the game, Easy AI has a 1 minute delay between your actions and their actions, Normal has a 30 second delay, and hard has no delay. Hard AI also cheats with the option to take out "loans" of shardium so they can do below 0 and they get to purchase power plants at 50% off the price.
The graphics are quite nice but unlike other RTS games, you can't zoom into your units or zoom out. The devs said they did that for a reason(although I can't seem to recall it).
Lastly, you can equip your units with different weapons if you have them researched in the Laboratory. There's rail guns, plasma cannon, rockets, laser, auto-cannon, and more. They all have different attributes such as one damaging higher on vehicles and lower on infantry, or another gun being able to damage all ground units but no air units.
It helps to strategize more when you can't spam units and each unit can have different weapons that are effective against different types. Of course, I ended up holed up in my base trying to protect myself from a constant onslaught of AI...but that's because I suck
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