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Steam Early release and alpha/Beta games
 
wingers17  posted on Mar 29, 2014 3:39:08 PM - Report post

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I, for one, love Early Access games. I also love trainers, i think that trainers for Early Access miss the point of the program, trainers could make it hard to find bugs.

I think once a month would be fair for updates. It's not that big of deal to have to wait a little bit.

 
B4Marc  posted on Mar 29, 2014 3:45:30 PM - Report post

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Being a 24/7 pc gamer (like "Oliver" in SG2), I think the once a week re-patch of trainers is a good deal, all depending on your "new games" workload
 
dodge444  posted on Mar 30, 2014 4:27:30 PM - Report post

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I'm not a fan of asking gamers to pay for a game that isn't ready for release. I know it's expensive to release a new title and hope it catches on but really, it costs millions to make a movie, too, but you don't see studios asking audiences to shell out for an unfinished film, do you? Personally, I'd like to see this trend die, and making trainers over and over for a game under repair is just helping this kind of marketing stay around.

 
dodge444  posted on Mar 30, 2014 4:33:12 PM - Report post

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quote:
originally posted by Toki

Since am majorly against Early access. I still stand by my statement I have said in the past. We should not touch them. Reasons behind this.

1. Gamers allowing companies to not bother testing the product themselfs, making the gamer pay to basicly do the testing for them. Which brings more incomplete games.

2. Countless patches, which can be nearly two a day.

3. More pressure to keep trainers updated.

4. Aggressivness against trainer makers.

I could probably go on. But this subject is a serious one.

Basicly I say dont touch them, less presure, Less complaints due to countless updates, less time taken away to work on other games.

Yeah it will tick folk off but you the gamer needs to stop touching early access. So these compines actully test their own work properly!

Totally agree, Toki

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