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Official Trainer Thread  Dead State Trainer
 
aaron98201834  posted on Aug 31, 2014 1:30:20 AM - Report post

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Yeah I'm Getting the same thing oh well just have to try something else
 
Kaje  posted on Aug 31, 2014 7:56:01 AM - Report post

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If you're desperate, I've found that only putting the options on for YOUR combat round helps.

Initiate combat with the options off, put them on when the enemy attacks, turn them off on your go - pop the unlimited AP one on, and kill the enemies one by one.

And repeat.

You may get hurt by counter-attacks, but it's better than nothing!

ALL other options work fine, though.

 
0x90  posted on Aug 31, 2014 8:28:18 AM - Report post

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The recent patch has destroyed my filter to check for player controlled units only which was valid over several patches.
As it seems there is currently no stable way to filter them again. I've now replaced health and AP options to work for the selected character only.

Just enable them while its your turn and keep them deactived when the enemy is on turn. It is not as effective as options applying for your whole party but at least it doesn't cause any more problems. Including all other options I think the trainer is still very powerful.

I'm sorry for the trouble.

//edit: Updated trainer will be posted soon by PWizard.

[Edited by 0x90, 8/31/2014 8:28:49 AM]

 
aaron98201834  posted on Aug 31, 2014 2:26:34 PM - Report post

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It's cool thanks for your hard work I know it can be a pain with all these Game Patches coming out
 
ArchangelM127  posted on Sep 09, 2014 3:01:06 PM - Report post

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Indeed, thank you for all your hard work.

At the risk of being a pest, I'd also like to reiterate my request for a trainer function that affects a player's carry weight--either setting the capacity to 10,000 lbs or keeping the current burden at 0 lbs would work beautifully. It only needs to work for the main character.

 
0x90  posted on Sep 09, 2014 3:10:47 PM - Report post

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There is no chance for that options (at least not from my knowledge) because your weight is addressed by all items you carry. It is not a simple value you can modify.
 
ArchangelM127  posted on Sep 15, 2014 7:38:09 PM - Report post

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Understood, and thanks for the explanation, 0x90.

Also, if you didn't see it yet Beta Patch #1 for this game just dropped. Going to see if the add items function works on the existing trainer when the download finishes.

 
ArchangelM127  posted on Sep 15, 2014 8:06:13 PM - Report post

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The following features do not work with the current build:
- Add Fuel (and presumably add other values)
- Add Skill Points
- Add Stat Points (these two were bass ackwards in previous trainer iterations, just FYI. Not really a problem, just weird)
- Inventory Editor

I haven't tested the others; I'm just gonna wait for you to work your magic. Cheers!

[Edited by ArchangelM127, 9/15/2014 8:06:47 PM]

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