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Sticky Topic  Wasteland 2 Savegame Editor
 
xenogod99  posted on Sep 20, 2014 5:20:00 AM - Report post

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thanks i missed some of the instructions in how to use
 
xenogod99  posted on Sep 20, 2014 6:02:16 AM - Report post

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ok now i double click the value and press enter it does not change like thier health either i am doing it wrong or i am an edoit
 
Supersize  posted on Sep 20, 2014 7:22:51 AM - Report post

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Just trying the new editor.
When I double click on a charater I get this:

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at Wasteland2_SE_CH.Form1.ChListbox4_MouseDoubleClick(Object sender, MouseEventArgs e)
at System.Windows.Forms.Control.OnMouseDoubleClick(MouseEventArgs e)
at System.Windows.Forms.ListBox.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5485 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Wasteland2_SE_CH
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/temp/~Mnn133.tmp
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5483 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5467 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5483 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
resmodule
Assembly Version: 0.0.65535.65535
Win32 Version: 1.0.0.0
CodeBase: file:///D:/temp/~Mnn133.tmp
----------------------------------------
a
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/temp/~Mnn133.tmp
----------------------------------------
resmodule
Assembly Version: 0.0.65535.65535
Win32 Version: 1.0.0.0
CodeBase: file:///D:/temp/~Mnn133.tmp
----------------------------------------
Wasteland2_SE_CH
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///D:/temp/~Mnn133.tmp
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.5483 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5483 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5483 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5485 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:



When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

 
0x90  posted on Sep 20, 2014 7:23:08 AM - Report post

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I'm confused. Are we talking about the savegame editor or the trainer? Does the trainer display the correct values? Have you even changed the value because you said you double click on pressed enter which means to me that you didn't made any changes.
 
Supersize  posted on Sep 20, 2014 7:26:05 AM - Report post

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Editor.
Just started the editor, opened the save game, went to edit a character by double clicking, and instantly got that message.
The old editor didn't do it, was using it today..lol
 
0x90  posted on Sep 20, 2014 7:26:12 AM - Report post

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@Supersize: Please send me your savegame so I can find out what's going wrong.
 
Supersize  posted on Sep 20, 2014 7:29:06 AM - Report post

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no worries.
I just tried the old editor again and I am able to edit the characters.

Savegame:
www.filedropper.com/eastfield

 
0x90  posted on Sep 20, 2014 7:47:00 AM - Report post

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You can open it with the old editor because it doesn't even recognize your for example attributes of the character, correct?
Now in the newer savegame files I've received the structure is really messed up for any reason which produces error message to the editor because it doesn't expect the savegame to be messed up.
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