Sadly I blame the Dev's more. But some does go to steam for their auto update program for games. As much as I like the feature when the patches do not break the game more and they actually fix the game issues.
But to the testing of games. I have to blame gamers wanting to pay for early access this made game dev's think. Hey why pay for people to test the games when we can get the gamers to do that work for us. Heck even pay to do it to....... This practice should be stopped by all gamers then then Game dev's will have to do their job when no one will buy their games.
[Edited by Toki, 12/11/2013 4:19:03 PM]
That's been going on longer than early access though
Frontier Elite 2 is the infamous example. GTA 4 PC port's another bad one (and GTA V too).
I blame publishers pushing games out the door regardless if they are finished or not
Sadly I blame the Dev's more. But some does go to steam for their auto update program for games. As much as I like the feature when the patches do not break the game more and they actually fix the game issues.
But to the testing of games. I have to blame gamers wanting to pay for early access this made game dev's think. Hey why pay for people to test the games when we can get the gamers to do that work for us. Heck even pay to do it to....... This practice should be stopped by all gamers then then Game dev's will have to do their job when no one will buy their games.
[Edited by Toki, 12/11/2013 4:19:03 PM]
That's been going on longer than early access though
Frontier Elite 2 is the infamous example. GTA 4 PC port's another bad one (and GTA V too).
I blame publishers pushing games out the door regardless if they are finished or not
I can tell you with GTA 4 is was Rockstars in experiance at porting that them up and bosses not allowing more time.
You want to compare GameTek. Well I can tell you this gametek was one of those companies back in the 90's that just wanted money and pushed out there games and did not want to do the job properly. While others actually did proper testing! I know many small companies like that who did not care and have to in my area. Also to point out gamers back then actually knew which companies where idiots and stated away from them.
Ports generally should be left alone. Unless you are willing to take the time and money to properly sort them. RSN dropped the ball with that but actually picked it back up with MP3. So they learned. Also I cant say anything on GTA V as I have never had any bug issues since it came out with mine in sp mode (Plus I read the instructions to not put the play disk onto the HD as well).
The only issues I had was of course the inital online start with server crashes. Other than that. No problems with GTA V.
*Note am not saying there is none before you think about firing back with all the crap I have seen already. Am stating have not had those issues effect me.*
[Edited by Toki, 12/12/2013 4:16:57 AM]
Sadly I blame the Dev's more. But some does go to steam for their auto update program for games. As much as I like the feature when the patches do not break the game more and they actually fix the game issues.
But to the testing of games. I have to blame gamers wanting to pay for early access this made game dev's think. Hey why pay for people to test the games when we can get the gamers to do that work for us. Heck even pay to do it to....... This practice should be stopped by all gamers then then Game dev's will have to do their job when no one will buy their games.
[Edited by Toki, 12/11/2013 4:19:03 PM]
That's been going on longer than early access though
Frontier Elite 2 is the infamous example. GTA 4 PC port's another bad one (and GTA V too).
I blame publishers pushing games out the door regardless if they are finished or not
Anyone who has done actual development knows that last sentence is truth. Release managers who have no idea what the development cycle looks like nor has experience should not be deciding release dates but they do and devs ALWAYS take the blame when **** hits the fan. It's like if PWizard told Caliber "Ok you have 2 hours to produce this trainer before I publish it regardless for the people". You will most likely get a horrible product that (you guessed it) will need to be updated to get it to work.
Operations and sales people have the same issue as well though almost never heard of in public. Sales people always boost their product does the impossible and the operations / IT department always take the heat when they the customer finds out it cannot. It's complete bull**** and somewhat offensive to developers / operation teams out there.
The day I see release managers take accountability is the day Hell freezes over though.