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  XCOM: Enemy Within Editor
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to UncleWalrus
    ELITE
    UncleWalrus posted on Nov 20, 2013 1:24:30 PM - Report post
     
    Any idea if this trainer will also be able to bring countries that have left Xcom back into the council?
  • Trainer Maker
    Send a message to 0x90
    STAFF
    0x90 posted on Nov 20, 2013 3:27:41 PM - Report post
     
    No more features are planned for this editor.
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    Send a message to grichon
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    grichon posted on Nov 22, 2013 2:13:27 AM - Report post
     
    hello everyone

    Question:
    whitch is the utility of these 3 lines? and how did they work? :
    """
    Edit: Used Turns (Selected Unit)
    Edit: Selectable (Selected Unit)
    Edit: Turns Removed (Selected Unit)
    """"
    THX and nice day!
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    Send a message to 0x90
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    0x90 posted on Nov 22, 2013 5:07:19 AM - Report post
     
    Used turns
    When you perform a turn with a character, it's set to 1 on the editor. Set it back to zero to be able to perform another turn with your character. If you got a maximum of 2 turns, make sure your are using only a single turn so you have the chance to set it to zero on the editor. Else your char is marked as 'not selectable'.

    Selectable
    like mentioned in used turns your character becomes unselectable when he has no more turns. Set the value to 1 to mark your character as selectable and you can select him again in the same round.

    Turns removed
    If I remember correctly it displays the turns that were removed due to any reason. Not sure if it has any benefit to use, I cannot remember exactly every option in every trainer for every game I've trained. But if doesn't make a sense for you and changing it has no effect for you, then just ignore it.
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    Send a message to yazston
    TROLL SLAYER
    yazston posted on Nov 22, 2013 10:12:11 AM - Report post
     
    quote:
    originally posted by 0x90

    Used turns
    When you perform a turn with a character, it's set to 1 on the editor. Set it back to zero to be able to perform another turn with your character. If you got a maximum of 2 turns, make sure your are using only a single turn so you have the chance to set it to zero on the editor. Else your char is marked as 'not selectable'.

    Selectable
    like mentioned in used turns your character becomes unselectable when he has no more turns. Set the value to 1 to mark your character as selectable and you can select him again in the same round.

    Turns removed
    If I remember correctly it displays the turns that were removed due to any reason. Not sure if it has any benefit to use, I cannot remember exactly every option in every trainer for every game I've trained. But if doesn't make a sense for you and changing it has no effect for you, then just ignore it.

    I have found that the "Selectable" option does not do anything, since the editor seems to just hold onto the last actually selectable character. Might be that I am just doing it wrong, but in my experience, it is easy enough to just change the "Turns Removed" for each character to -90, which gives effectively unlimited turns. (at least until you end the turn manually, which resets it to 0) Someone on the Enemy Unknown board posted this once for the EU editor, and I have enjoyed its use ever since!

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    Send a message to 0x90
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    0x90 posted on Nov 22, 2013 10:15:02 AM - Report post
     
    If it works, great. Never tested a negative value.
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    Send a message to Daveman88
    ELITE
    Daveman88 posted on Nov 23, 2013 2:12:29 PM - Report post
     
    I'm having no problems with the editor, but any way to get Elerium or Alloy?
    Rome did not create a great empire by having meetings; they did it by killing all those who opposed them.
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    Send a message to grichon
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    grichon posted on Nov 24, 2013 1:57:29 AM - Report post
     
    @0X90 + yazston :thx for explanations ^^ i'll try this for fun.

    @Dave: why don't you use the trainer?

    ""
    ; Key: Add Meld
    ' Key: Add Elerium
    / Key: Add Alloy
    ""
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