State of Decay
Tried that, didn't work for me.
I also tried using cheat engine to change the value of the construction material but it doesn't work. I keeps changing value from the original to what I change it to back and forth with no effect in game.
If Caliber could get the option working again that'd be great! If not, all the other options are just fine!
[Edited by Althalus, 11/6/2013 5:22:49 PM]
1st tab to open stockpile page
2nd CLOSE the tab(notebook) page
3rd Press 9
4th open tab to check your stockpile, if not working, repeat it again, it works for me that way in 2 try.
this is why people need to try EVERYTHING before saying something doesn't work.. otherwise we will just have trainers with unlimited health only...
so please CH dont remove the stockpile option
Although, I'm playing this game with the 360 controller.
I had to press UP instead, on the D-pad.
So I began pressing nine on every tab, nothing.
Then I went outside my camp area to see if it needed to be refreshed or something. I began pressing 9 a lot again. 9 then opening the page, then nine and closing.
And something worked! So keep trying. I had almost given up.
[Edited by ChrisBGoose, 11/6/2013 10:49:35 PM]
I am using the 6 unlock items in the home base chest options i.e. ammo, consumables, weapons and so on and for some reason the melee weapons are not unlocking, as in there is no weapons in the chest, I have disabled the No Reload, Unlimited Weight and Durability options before using these options and except for the weapons everything else unlocks as normal.
Is anyone else experiencing this problem or is it just me (I have disabled UAC, Anti-Virus and run as admin but to no avail.
Also the melee weapons are showing as damaged and sometimes break regardless of whether unlimited durability is on or not.
Thanks for any assistance for these issues
[Edited by Seeker012, 11/7/2013 12:32:03 AM]
I can confirm that melee weapons are breaking left and right regardless of whether the option for durability is enabled or not. In fact, it seems to have an accidental negative impact, causing any weapon picked up while the option is on to start "Damaged," which can tend to cause them to go all broken "before their time," d'oh
I agree with others that while the Stockpile option is a little bit tricky to get to load into memory properly, it would be a loss to remove it from the trainer entirely as it is still a good option to have, EVEN IF the most it does is increase capacity from the very low amounts to 1000. That's still a really great cheat! And if you spend enough time messing with it, it seems to work.
I can only imagine that this game is quite tricky to work with for various reasons so thank you very much for your continued efforts to ensure your members are rewarded so well for being part of CheatHappens. I maintain that the lifetime membership I bought was the most outstanding price vs. fun purchase I've made. You guys are the cure for the games industry's failure to provide cheat codes like in the old days... And you have consistently made games substantially, drastically more fun than they would have been without your work. Thanks very much CH!
There is limited space in the storage. (total 250 item or something like that.) IF you already used ammo, consumable and gun, you may not see melee weapons as the storage is full. There are so many junk items from consumable options.)
firewall and other security software.
on trainer and game.
version and distribution.