I've tested the trainer on the fly so I haven't noticed the crash on loading. But it seems like they have changed something else as well that has worked before.
I'll fix it right now, sorry for the trouble.
Thanks for this! I bought it mainly to support development and don't really intend to play it a lot until it's finished, but I also like the original game which came free with it (Metacritic on the other hand HATES it, lol). I guess I just really like space games, haha.
I definitely understand putting this on a "relaxed" update schedule given that it's an alpha (verging on beta) state and Early Access title, thanks for supporting it -at all- during the development phase y'all Once it's finished I feel like it's going to be a really good game, combining the good controls, heavy customization and fun gameplay elements of Darkstar One with an actual plot and a much broader universe with stuff to do that matters like most other space sims (X3 for example). In the meantime it's kinda neat to pop in and see where it's at, I guess, but I am looking forward to when it's really finished. Thanks for the support in the interim all the same!!!
Is anyone else having issues with the "Max Speed" and "Max Hull" not working? I noticed it with the .5017 trainer but it's also happening with the .5018 trainer. Is there a specific way to get it to engage? I've tried it through saved games and new ones as well.