Starpoint Gemini 2 Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Starpoint Gemini 2 Trainer is now available for version 1.9901 64-BIT and supports STEAM. Our Starpoint Gemini 2 message board is available to provide feedback on our trainers or cheats.
Starpoint Gemini 2 Trainer
REQUEST MORE OPTIONS
0 option(s) for voting
FILE UPDATE REQUEST
1 report(s) filed
BOOST UPDATE PRIORITY
Boost currently not available
Message Board for PC version
Page 12 of 59   •  First Page  •  Previous Page  •   Next Page  •   Last Page
Signup or Login to Post
  Starpoint Gemini 2 Trainer
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to eddiee61
    CHEATMASTER
    eddiee61 posted on Feb 05, 2014 6:10:28 AM - Report post
     
    this game has to be definatly my favorite space game ever the fact you cant land and walk about is abit icky but the game and graphical side is amazing also i used CoSMOS to mess with the torpedo ammo and that made it way better

    brill trainer guys

    thank you kindly

    edd
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to orubun
    ELITE
    orubun posted on Feb 05, 2014 4:57:40 PM - Report post
     
    Sweet trainer. =)

    The inf energy and no reload dont work for me, its the Num2 and num3. Have tryed only to use one and no one of them work, otherwise its a super traine. Keep up the good work fellows.
  • Trainer Maker
    Send a message to 0x90
    STAFF
    0x90 posted on Feb 06, 2014 1:09:40 AM - Report post
     
    Can you please try it again by starting a new game with standard settings ? I really don't understand why it's working for me and not for the rest.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to eddiee61
    CHEATMASTER
    eddiee61 posted on Feb 06, 2014 6:14:52 AM - Report post
     
    orebun dude you sure your looking at the right thing??

    the inf energy is for the secondary guns witch is the blue bar at the bottom left of the interface its not 1 of the bars around the crosshairs. and no reload is the little blue bar sarounding the crosshairs for your primary guns/lazers

    just making sure )))

  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to monkeybob101
    ELITE
    monkeybob101 posted on Feb 07, 2014 10:34:35 AM - Report post
     
    I have been playing around with the trainer and found it works mostly.

    The confusion is coming from, as 0x90 stated, the being several things called similar.

    Option 1 works as intended
    Option 2 is the energy for the boosts, not the shields (as I originally though) or the weapon energy
    Option 3 is weapon energy. This works sometimes for me and sometimes not. Will report back when I find anything more on that out.

    The rest of the options I have not actually used as I like trying to play through the game and earn those "normally".
    Will report on those too when I find more about option 3.

    If I have made a glaring oversight on option 3 (no reload) please just let me know here

    Thanks to the CH team for managing to keep up with all these Alpha games in addition to their already impressive amount of work on regular releases.
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to monkeybob101
    ELITE
    monkeybob101 posted on Feb 07, 2014 11:14:32 AM - Report post
     
    Right,

    The option 3 works on beam weapons, but does not seem to work on railguns (not tried plasma weapons yet). I doubt the CH staff have time to play games endlessly but the railguns are the ones on the sides of the ship you start with. The beams are the ones that fire forward.

    Options 4-7 all seem to work fine
    Option 8 (Increase maximum speed) needs me to look into it more
    Options 9 & 10 work great.

    I assume the shields are too variable to create a cheat script for as they depend on ship type, class etc. The only way that might be able to do it is to super boost the regen rate.

    However, I hope these posts clears up any ongoing confusion (and yes I know I am re-stipulating what the great 0x90 said above)
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to orubun
    ELITE
    orubun posted on Feb 07, 2014 3:54:22 PM - Report post
     
    Hi.

    I use railguns and for me does not num2 (inf energy) or num3 (No reload) work "is num3 for heavy weapons?, Everyone else works for me. Considering your answers, and looking to switch from rail to beam instead. I thank you for your help. Weapon loadout for my ship: Pretorian Dreadnougt: all light weapons are railguns, forward and rear heavy weapon are fusion and side to side heavy weapons are shock wave, side by side work all ok with the trainer, but the front and rear dont work ok, energy drops and i have to wait for power, every thing ells is ok. sorry for my spelling, hope you can get any info from it. If not please contact me...



    [Edited by orubun, 2/7/2014 4:04:51 PM]

    [Edited by orubun, 2/7/2014 4:12:56 PM]
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to monkeybob101
    ELITE
    monkeybob101 posted on Feb 08, 2014 12:59:54 PM - Report post
     
    quote:
    originally posted by orubun

    Hi.

    I use railguns and for me does not num2 (inf energy) or num3 (No reload) work "is num3 for heavy weapons?, Everyone else works for me. Considering your answers, and looking to switch from rail to beam instead. I thank you for your help. Weapon loadout for my ship: Pretorian Dreadnougt: all light weapons are railguns, forward and rear heavy weapon are fusion and side to side heavy weapons are shock wave, side by side work all ok with the trainer, but the front and rear dont work ok, energy drops and i have to wait for power, every thing ells is ok. sorry for my spelling, hope you can get any info from it. If not please contact me...



    [Edited by orubun, 2/7/2014 4:04:51 PM]

    [Edited by orubun, 2/7/2014 4:12:56 PM]

    Energy is for the active abilities, the ones you use the 1-9 keys for.

    Reload seems to only work for beams - you can fire endlessly with them and this option enabled

Page 12 of 59   •  First Page  •  Previous Page  •   Next Page  •   Last Page
Signup or Login to Post
All times are (GMT -06:00) Central Time (US & Canada). Current time is 4:05:13 AM