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Weekly patches for Rome 2 announced
 
sittal  posted on Sep 04, 2013 9:43:02 AM - Report post

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First Total War: ROME II Update this Friday.

At Creative Assembly we are very pleased with the response to ROME II, with hundreds of thousands of players enjoying the game so far; but we do know that, as with all large PC releases, the variety of hardware and general system specifications can cause issues for some people and we are urgently working to help get them the right experience.

As announced last month, we are also planning to tweak the balancing, AI routines and other features now that we’re getting real-time metric feedback from thousands of players.

The result is that the first update to the game will drop this Friday, with the intention to update the game on a weekly basis in the immediate future.

Full patch notes will be available on Friday, but the update will address known instances of crashes due to hardware conflicts alongside several other performance fixes.

In addition, anyone experiencing graphical issues including low resolution textures, should check our support forums at www.totalwar.com/rome2support which contain suggestions for settings which will improve visuals in almost all cases.

There are also a variety of other fixes suggested in our support forum, please head there to find out more or report your own problem directly to the CA team who will assist you.LinkLinkLinkLink

 
Caliber  posted on Sep 04, 2013 10:02:12 AM - Report post

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sigh.. "with the intention to update the game on a weekly basis in the immediate future."

this sounds.. like.. it.. will.. suck .... for me...

maybe they will fix the end of turn issues.. but every week? arghh..

 
0x90  posted on Sep 04, 2013 10:42:24 AM - Report post

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Patch number #302 changelog:
- Added TF2 hats for the empire
- Renamed a variable

Good luck Cal!

 
Caliber  posted on Sep 04, 2013 10:44:03 AM - Report post

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quote:
originally posted by 0x90

Patch number #302 changelog:
- Added TF2 hats for the empire
- Renamed a variable

Good luck Cal!

lol!

 
OnlyLagKillsMe  posted on Sep 04, 2013 11:51:29 AM - Report post

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It's a shame really, like Empire a game that WILL become a masterpiece post-launch...
 
Ashar  posted on Sep 04, 2013 12:05:57 PM - Report post

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best bet for everyone is to turn updates off in steam, that way maybe update it once a fornight, of even once a month. So we only update our game, once you have updated the trainer.
 
HerpDerp2332  posted on Sep 04, 2013 12:10:17 PM - Report post

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quote:
originally posted by OnlyLagKillsMe

It's a shame really, like Empire a game that WILL become a masterpiece post-launch...

Shogun 2 was the same, in fact this happens often with TW games... too many various hardware setups etc etc.

 
Uridine  posted on Sep 04, 2013 12:15:14 PM - Report post

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I guess fine tuning the game before you launch it is outdated and uncool to Creative Assembly.

"Let us patch our game so much, that they'll spend more time defragging the cache for it then playing it."

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