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  Total War Rome 2 Crash links
  • Current rank: 1 Star. Next Rank at 100 Posts.
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    LujanD posted on Sep 04, 2013 9:45:30 AM - Report post
     
    Just posting to say that the trainer works fine for me too and I've used it quite liberally. I doubt this is the issue but thought I'd mention it anyway, is it possible that the trainer only causes crashes with certain factions? Personally, I've only played with the Romans.
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    Gandy101 posted on Sep 04, 2013 9:45:32 AM - Report post
     
    Yep. Like I said before Caliber deleted my thread about this, it crashes the game on end turn. Its not the actual game because I have played up to 100 turns so far without the trainer and "ZERO" problems. I just dont see why Caliber has to be a jackass and actually say crap like "then dont use the option?" or "use it as intended"? First of all, if youre going to say this, make sure the readme says: "The game will crash if you dont deactivate options before ending turn" because it doesnt. Perhaps you could show us your brilliance by doing that instead of responding to others like a jackass. Besides, if it doesnt work for most, go figure...not the game. Anyway, just my 2 cents. enjoy the craptastic comment and just remember, we dont HAVE to use the trainers.
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    Celtic_Pagan posted on Sep 04, 2013 9:46:01 AM - Report post
     
    Thank you guys for making this trainer, i used your trainers with other games, and im convinced that it's the game it self that causes all the troubles.

    again thank you guys, and the people who are *****ing that the trainer doesn't work, try playing it without the trainers, its an addon to the game. and difficult to make

    [Edited by Celtic_Pagan, 9/4/2013 9:56:05 AM]
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    lavinia11 posted on Sep 04, 2013 9:48:18 AM - Report post
     
    Sorry, for being a jerk. The trainer actually works quite well for 3-4 turns and then it crashes. I have done exactly what you did in that video. As I said, I have followed the instructions. My game always crash when it reaches a faction that starts with the letter "M", and often within the fourth turn. I may have been a little harsh, and I appologise for that.
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    Drakonis posted on Sep 04, 2013 9:48:44 AM - Report post
     
    I have used the trainer with no issues including the one turn research. CA does have a tendency to release buggy games at the start. I have had one crash and that was when I had a spy attempt to enter city to do sabotage, so that was bug in the game not the trainer.

    Appreciate the hard work on the trainers
    EA is the anti-Midas touch company. Everything they touch turns to garbage.
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    Drenus posted on Sep 04, 2013 9:49:30 AM - Report post
     
    @Caliber, do yourself a favor and step back from this thread before your blood pressure pops a vein, its just not worth the stress....


    @everyoneelse: the trainer WORKS fine, WITHOUT problems, its the game that is the problem here
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    Send a message to Caliber
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    Caliber posted on Sep 04, 2013 9:56:32 AM - Report post
     
    quote:
    originally posted by Gandy101

    Yep. Like I said before Caliber deleted my thread about this, it crashes the game on end turn. Its not the actual game because I have played up to 100 turns so far without the trainer and "ZERO" problems. I just dont see why Caliber has to be a jackass and actually say crap like "then dont use the option?" or "use it as intended"? First of all, if youre going to say this, make sure the readme says: "The game will crash if you dont deactivate options before ending turn" because it doesnt. Perhaps you could show us your brilliance by doing that instead of responding to others like a jackass. Besides, if it doesnt work for most, go figure...not the game. Anyway, just my 2 cents. enjoy the craptastic comment and just remember, we dont HAVE to use the trainers.

    yeah the trainer doesn't say to turn options off when not using them...

    Numpad 1: Mega Gold - press key to give yourself a large amount of gold.

    Numpad 2: Unlimited Movement - toggle on and most units can move unlimited.
    If you have just attacked a city or some auto-engagements, your
    units will have to wait until the next turn to move. Turn off when
    not in use to prevent AI from possibly using this at the END TURN.

    Numpad 3: 1 Turn Troops - toggle on and select Raise Forces or Recruit Unit.
    As you select units, you will see that they will complete in 0 or
    1 turns. Turn off when not in use to prevent AI from possibly
    using this at the END TURN.


    Numpad 4: 1 Turn Construction - toggle on and while in a City, many items
    when selected for construction will complete in 1 turn. Turn off when
    not in use to prevent AI from possibly using this at the END TURN.

    Numpad 5: Fast Research - toggle on and enter the TECHNOLOGY screen. Each
    icon you click will complete much more quickly as you progress
    through the technology trees. Turn off when not in use to prevent
    AI from possibly using this at the END TURN.

    Numpad 6: Reveal Enemy Units - toggle on and when you select enemy ships or
    units, many times you can see what the units are and mouse over them
    and reveal much information about them. Further, you can manipulate
    them using the Weak Unit option once this is on.

    Numpad 7: Heal Unit - Open up a force icon on the map by clicking on it to
    display it's forces. Mouse over one of the units in the force and
    press this key. If the unit was damaged or missing some men, it will
    instantly increase back to full strength.

    Numpad 8: Weak Unit - Open up a force icon on the map by clicking on it to
    display it's forces. Mouse over one of the units in the force and
    press this key. This will set the unit to a decimated status with
    very few troops to fight. You can use this on enemy troops to
    weaken them.

    Numpad 9: Super Units - Open up a force icon on the map by clicking on it to
    display it's forces. Mouse over one of the units in the force and
    press this key. This powerful option creates massive unit armies
    which are many times more units in each army than normal. You can
    use these armies to autoresolve battles or actually take them into
    the combat phase of the game. BEWARE! if you take thousands of
    troops into battle, the game will work, but action will slow to a
    crawl. If you mouse over a Super Unit and press this key again, it
    will revert the unit back to it's normal size.

    F2 Key: Level Up - Follow instructions carefully! This is suggested ONLY on
    generals, but you can experiment with other units. Select a Force
    and then click the DETAILS icon to open up the DETAILS window. Next
    select the GENERAL DETAILS icon to open up your General's details.
    Observe the level and the XP bar. Press this key to add a level.
    Each press adds 1 more level. If you level too high, the trainer will
    reset you back to level 1.Exit out of the DETAILS window back to the
    map. Re-Enter the Details window and the GENERAL DETAILS section
    and examine the Level. It should have increased.

    F3 Key: Add XP - Follow instructions carefully! This is suggested ONLY on
    generals, but you can experiment with other units. Select a Force
    and then click the DETAILS icon to open up the DETAILS window. Next
    select the GENERAL DETAILS icon to open up your General's details.
    Observe the level and the XP bar. Press this key and then Exit
    out of the DETAILS window back to the map. Re-Enter the Details
    window and the GENERAL DETAILS section and examine the XP bar. It
    should have maxed out for the current level.

    F4 Key: Mega Skillpoints - Follow instructions carefully! This is suggested ONLY on
    generals, but you can experiment with other units. Select a Force
    and then click the DETAILS icon to open up the DETAILS window. Next
    select the GENERAL DETAILS icon to open up your General's details.
    Observe the level and the XP bar. Press this key and then Exit
    out of the DETAILS window back to the map. Re-Enter the Details
    window and the GENERAL DETAILS section and you should be able to add
    more skills to your character. If you use this option again it will
    set the skills back to 0. Some skills will not open until you have
    done certain things or if you haven't levelled up at least once or
    to certain levels.

    Numpad 0: Population Surplus - Select a city and note the Surplus Value. Press
    this key and then click away from the city and then click back to it.
    You will have much more Population Surplus. This allows you to expand
    the city and build more things on it.

    Numpad *: Reset Food - press this key and it will increase your food until
    you press END TURN. This may reset at each turn. To manage your
    food properly, it's probably best to 1) not create 500 armies if you
    only have 2 cities 2) reduce your taxes to 0 3) use the Edicts to
    give more food or 4) learn to play the game so that you don't over
    extend your resources too quickly.


    and we haven't posted this information (about turning the options off before ending turns) like 100 times, both in the towr2 forums and every forum for this cabal series of games.. right?

    the reason I am being impatient is that there is no fix for this since I am not having the same problems repeatably. not only that, the trainer works fine here. if the game is scanning or using anti cheat measures, I have not detected it. and my troll alert seems high right now as well..

    wouldn't it be nice if we had this kind of info?

    hey caliber. start up a campaign with romans. open the technology tree. turn the research option on then click the economy button. turn the research option off. then click end turn. it crashes every time for me.

    or

    here is my savegame. every time I start it and then press end turn it crashes. every time. etc.

    then I can actually TEST something like that... because it is repeatable.

    Trainer Creator
    www.cheathappens.com
  • Current rank: 1 Star. Next Rank at 100 Posts.
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    lavinia11 posted on Sep 04, 2013 10:02:50 AM - Report post
     
    Romans, 3-4 turns, tech tree - cheat on - click (first research option) - cheat off - wait for 3-4 turns - game crash. Am I doing something wrong?

    I've also tried to turn the cheat on before entering the techtree.

    [Edited by lavinia11, 9/4/2013 10:04:43 AM]
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