I can't help but notice the vast majority of the games requiring 20+ patches are multiplayer and wonder if in some ways that apart from the usual DLC exe update scenario which I suppose is mandatory to protect the DLC DRM, that some of the updates are made to protect multiplayer games from cheats. I dunno I rarely play multiplayer but I have been co-oping thru Borderlands 2 with a friend. We were surprised to see that the CH trainers worked (pretty much) in multiplayer mode although of course it ruined the game for us. There was a time when MP & SP games used a different exe file which I suppose made it much easier for trainer makers to confine the trainer's effect to SP.
The other change has been with Steam et al who no longer make it easy to opt out of updates, even for SP gamers. I 'm as ****ed as anyone at the insane number of patches that Van Helsing churns out even now, so a while ago I moved the game outta the steam directory and grabbed a yarr exe - maybe that is the cure for SP gamers. I don't quite understand the logic of the CH move. If I for example had bought a life membership back when I first signed up I'd be close to a coupla hunnerd dollars richer n CH that much poorer. I don't usually buy life memberships probably just because I'm a pedant (how long is 'life' what does it mean - my life, the life of the game, the life of CH or the life of Caliber?).
I only wish I could upgrade at a discounted price. My subscription doesn't end until January 31, 2014. Is there anyway to upgrade my account now at a discount? I saw the last 6 months thing, but I have a little over 4 months left before my first subscription is up.