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Official Trainer Thread  Europa Universalis IV Trainer
 
Liquidius  posted on Nov 22, 2013 1:00:47 PM - Report post

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Yep can confirm that Trainer crashes game whenever any options are used in the latest patch of 1.3.2

(EDIT) Thanks much for the speedy update!

[Edited by Liquidius, 11/22/2013 4:30:38 PM]

 
alfredgiovetti  posted on Nov 25, 2013 10:06:39 AM - Report post

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Trainer crashes game in the new version.
 
Nodwick  posted on Dec 20, 2013 3:49:17 PM - Report post

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After last patch when ever i use the trainer the ironman Automatic is switicing off to normal non achivment mode eny know a way around this?
 
AsG0NOiR  posted on Jan 02, 2014 2:03:14 PM - Report post

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Hey PMWizard,
I discovered a "problem" with the trainer. The super unit feature can under certain conditions apply to a lot of units (enemy units). Apart from leading enemy nations into bankruptsy it also makes winning wars nearly impossible. A big army will give anything from -2000 to -150.000 "army size" bonus against you when you sue for peace. You can only win a war with 100% warscore which gets near impossible later in the game.

I have had some luck tracking down the enemies mega armies and ressetting them but alliances can make this an impossible task.

I had to quit a game today after comming into an impossible war. My enemy was already occupied by a nation (making 100% impossible), the occupier was a part of the HRE and i couldnt declare war on him. Since their war was also impossible to end ( i had some of the territories sieged) then neither of us could win despite a combined score of 100%.

Concider removing the feature Thank you for you great work. I have remapped the key for the time being.

 
Caliber  posted on Jan 02, 2014 2:12:37 PM - Report post

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thanks for the tips, but the instructions are clear that you should carefully use the option ONLY on the units you want to affect. Using the REFILL option likely sets them back to normal as well.

F5 Key: Refill Unit - make sure you are mousing over the unit or
units you wish to affect. Mouse over unit and press key
it will affect all units you are hovering over, including
enemy and other faction units. This will refill the
units back to 1000 that were previously drained in battle
or desertion.

F6 Key: Super Unit - make sure you are mousing over the unit or
units you wish to affect. Mouse over unit and press key
it will affect all units you are hovering over, including
enemy and other faction units. This will fill all units
that are affected to super unit groups that are 50 times
the size of normal unit groups.

F7 Key: Weak Unit - make sure you are mousing over the unit or
units you wish to affect. Mouse over unit and press key
it will affect all units you are hovering over, including
enemy and other faction units. This will decimate the
affected units to a fraction of their normal numbers
such that they are weak and easily defended against or
defeated.


we wont be removing the option, if you don't want unwanted side effects then don't use the option at all.

best,
Cal

 
AsG0NOiR  posted on Jan 02, 2014 3:54:31 PM - Report post

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I realize thats the intended behaviour, and i fully understand that. However in 2 games now i have seen armies across the gameboard get "super unitted". Not just those i mouse over.

Anywho, it's up to you. Concider it a warning to other users then

A super unit has very little use anyway, once it's low on morale just about any army can kill it. So they really just cost you loads of money and screw with the war system.

 
bartpp7  posted on Jan 07, 2014 5:42:22 PM - Report post

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Hi thanks for the trainer, i have a request can you add the ability to add units to ships i havnt been able too via the current option which appears only to affect land units.
 
Slvrbuu  posted on Jan 10, 2014 6:59:04 AM - Report post

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It has only happened if you have them selected or hovered over. You can click on a unit and hit the key and it will work even though you are not hovering over them.
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