Shadowrun Returns Discussion
As for saves, I went to the savegame folder but it was empty so I think the game saves files on Steam cloud.
[Edited by dynastyhan, 7/26/2013 12:36:50 PM]
It seems to be a calculated value that is recalculated at every autosave point (i.e. mission start).
It's basically 6.0 minus the cumulated float value of all cyberwares together.
Freezing essence alone does only let you equip more cyberwear then normal possible, but it cripples your magic completely (you cannot buff yourself anymore and can't cast most spells including totems). That might be due to it crippling the magic stat.
I'll go and test the essence in the new version, but we'd need something to freeze the magic stat too, to at least 6 - the magic stat also governs the casting delay for spells. At 6 you have a +6 casting delay to recast any spell. I don't know what it would do at higher values.
So 6 is probably the best to set it frozen to.
There is a typo:
At 6 you have a +6 casting delay to recast any spell.
At 0 "magic" you have a +6 casting delay to recast any spell.
Next edit try:
The Essence option works perfectly. I can now even upgrade more powerful cyberwear over the basic one.
Still can't use magic of course, but maybe you can find that too?
Tested some more. The new trainer option also stops working when entering a new mission. But it doesn't crash the game (in my case) and deactivating and activating the option again works.
[Edited by Verun, 7/26/2013 1:50:31 PM]
* Updated game trainers and cheats daily
* Get notified when new cheats are added
* Request which games get new trainers
* Priority support with any problem
firewall and other security software.
on trainer and game.
version and distribution.