Legends of Dawn
There's one thing that is still giving me fits though, and that's the unlock system. It is a great idea, but a terrible, terrible implementation. The crux of the issue is that finding the runestones seems to be completely based on rng, and with the sheer numbers of them (3 different colors, tons of symbols) it has turned out to be an exercise in frustration.
Has anyone found anything to bypass the unlock system altogether, or a method of generating runes (ie, a console)? You do have the ability to edit your character's starting equipment by adjusting the save files, but I'm not looking to start over again yet.
You can add two of each stone
additem ItemTemplate 33 itemtemplatevariation 0 through 26
There are 9 each God, 0-8, 9-17 and 18-26
additem: 1 <--- Back pack location (0 through 223)
damage: 0 0