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Sys req's
 
Johnny5clowna  posted on Jun 14, 2014 8:15:11 PM - Report post

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I think this game will be a HUGE System hog..

I think the bare min. will be an AMD 4100 quad core.

The max CPU will be whatever the latest INTEL & AMD chips are out in November.

As for GPU's well I hope they support a 7750 AMD radeon.

 
DABhand  posted on Jun 14, 2014 9:51:39 PM - Report post

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1. The CPU requirements doesn't need a quad core.

2. It does require a Direct X 11 compatible card. So no DX9 or 10 cards will play it.

3. There is no MAX CPU requirements.

 
Darth_Furball  posted on Jun 15, 2014 1:14:11 AM - Report post

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Seeing as the thread has been necro'ed.

There have been some supposedly leaked pc specs for GTAV and they were stupidly high tbh, like Watchdogs high.

AMD FX8350 or Intel i5 4570
AMD HD R9 280 or Nvidia GTX770
8GB Ram
and 35GB HDD space (50gb for installation)

Now obviously till Rockstar actually officially release the requirements, take these with a grain of salt, also I feel sorry for AMD users if these turn out to be the final requirements as we only have 2 cpu's above the recommended one left atm, while Intel has a fair amount of choice left.

[Edited by Darth_Furball, 6/15/2014 1:15:29 AM]

 
ivan6664  posted on Jun 15, 2014 1:58:33 AM - Report post


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Don't take it seriously, man. Unless it's not officially Rockstar announced requirements it's nothing but thoughts and dreams. I think the GTA V reqs should be similar to Max Payne 3. Why? Well, the game engine in both games is identical. Optimization is another question though. If it's going to be like in MP3 it's good. Hope they dont give us another GTA 4 in terms of performance and optimization.
 
Darth_Furball  posted on Jun 15, 2014 9:20:32 AM - Report post

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GTAIV was a total mess, do you know the reason why the game performed so bad?, some idiot decided that linking AA and AF together in the same slider, so setting AF to x16 also gave you AAx16, even though the game did not actually display it correctly, if they only left AA and AF as separate options the game would have ran smooth as butter.

If you don't believe me, boot GTAIV up and player for 5 mins at AFx2 and bump it up one notch at a time, you will also see the 'jaggies' start to disappear too, which should NOT happen if it was only adjusting AF.

AA = Antialiasing.
AF = Anisotropic Filtering.

[Edited by Darth_Furball, 6/15/2014 9:21:04 AM]

 
DABhand  posted on Jun 15, 2014 11:31:35 AM - Report post

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quote:
originally posted by Darth_Furball

Seeing as the thread has been necro'ed.

There have been some supposedly leaked pc specs for GTAV and they were stupidly high tbh, like Watchdogs high.

AMD FX8350 or Intel i5 4570
AMD HD R9 280 or Nvidia GTX770
8GB Ram
and 35GB HDD space (50gb for installation)

Now obviously till Rockstar actually officially release the requirements, take these with a grain of salt, also I feel sorry for AMD users if these turn out to be the final requirements as we only have 2 cpu's above the recommended one left atm, while Intel has a fair amount of choice left.

[Edited by Darth_Furball, 6/15/2014 1:15:29 AM]

Thats just a dumb set of Requirements.

Bear in mind the PS3 and PS4 have lesser hardware than that.


The one major restriction is that the game will require a DX11 GPU.

 
Darth_Furball  posted on Jun 15, 2014 12:10:15 PM - Report post

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-deleted, cannot be assed to argue.

Just don't be surprised to see a lot of games on next gen consoles and pc's to start requiring (not minimum specs) AMD FX8350's or Intel i5 4670's and a minimum of 8gb of ram.

It is already happening, and it is not going to slow down.

Already there are 5 games this year alone that require specs that high.

Watch_Dogs
The Crew
Assassin's Creed Unity
GTA V (possibly)
Elite Dangerous

and those are a few off the top of my head.

[Edited by Darth_Furball, 6/15/2014 12:14:39 PM]

 
Neo7  posted on Jun 15, 2014 12:56:59 PM - Report post

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quote:
originally posted by Darth_Furball

-deleted, cannot be assed to argue.

Just don't be surprised to see a lot of games on next gen consoles and pc's to start requiring (not minimum specs) AMD FX8350's or Intel i5 4670's and a minimum of 8gb of ram.

It is already happening, and it is not going to slow down.

Already there are 5 games this year alone that require specs that high.

Watch_Dogs
The Crew
Assassin's Creed Unity
GTA V (possibly)
Elite Dangerous

and those are a few off the top of my head.

[Edited by Darth_Furball, 6/15/2014 12:14:39 PM]

Even if, it's more likely to happen AFTER consoles catch up to similar specs such as that. For a game to suddenly demand that huge of a delta between what the current gen consoles are capable of is completely unreasonable and can arguably be contradictory due to the limitations of the consoles.

The console CPUs may have 8 cores but the CPU was designed to be low voltage to accommodate decent power usage in not just consoles but tablets, notebooks, mini-PC systems (the consoles would fall under this category) and servers. It doesn't need a whole lot of processing power to do what it needs. I'm not sure where you're getting "high requirements" for the other three games because the system requirements only need an Intel Core 2 Quad CPU with the max being 2.6 GHz (Watch Dogs) which is not a very impressive CPU compared to the iX series or FX8350. If you were thinking what it takes to max out the game then that's an entirely different concept than system requirements.

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