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 Folk Tale Trainer  
 
 
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Posted: May 31, 2013 7:29:41 AM - Report post  (0)  (0)       Post Reply  post reply  

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Using this Trainer
------------------
Launch the trainer first, then launch the Game and then Press F1 at the Main Menu.
Listen for "Trainer Activated" and READ NOTES.
Press desired hotkey (trainer).


Options (Trainer)
-------

Numpad 1: Add Gold
Numpad 2: Add Logs
Numpad 3: Add Iron
Numpad 4: Add Stone
Numpad 5: Add Wheat
Numpad 6: Add Planks
Numpad 7: Instant Build
Numpad 8: Increase Strength Of Selected Unit
Numpad 9: Increase Agility Of Selected Unit
Numpad 0: Increase Mind Of Selected Unit
Numpad /: Increase Vitality Of Selected Unit
Numpad *: Heal Selected Unit
Numpad -: Refill Mana For Selected Unit


Notes
-------
This game creates code on the fly. So make sure you follow the notes carefully.

- Add Resources:
Open your inventory (by pressing 'I') first, if you press a hotkey for resources for the first time, you'll hear a 'Trainer Activated' sound, wait for the SECOND sound.
Now close and open the inventory and press hotkey again and the resource should be increased. You probably need to open the inventory again to see it has changed.

- Instant Build:
Make sure at least one building is in construction, press hotkey. If you press this hotkey for the first time, you'll hear a 'Trainer Activated' sound, wait for SECOND sound. Now press hotkey again to activate feature.

- Selected Unit Features:
Select a unit and open the info page displaying strength and those stuff. If you press a hotkey for the first time, you'll hear a 'Trainer Activated' sound, wait for SECOND sound. Now press hotkey again to activate a feature.


Customize Hotkeys
-------
Change hotkeys directly on the trainer/editor by selecting your desired hotkey via a drop down menu.
To save hotkeys press right mouse button on a hotkey and press save button on context menu.
A file will be created inside of the trainer/editor directory. If this file is missing or damaged the standard hotkey setup will be loaded.


Controller Support
-------
Open 'Controller HowTo' tab at the trainer interface for a detailed instruction on how to use a controller. Don't forget to activate 'Use Xbox 360 controller' at the main page.


Troubleshooting
------------------
www.cheathappens.com/trainer_troubleshooting.asp
Windows 8 user and got a problem with opening a *.tmp file?
Right click on the file and select 'run as admin'

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Chris O'Rorke (chris@cheathappens.com)
Co-Founder: Cheat Happens.com

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Posted: May 31, 2013 7:56:16 AM - Report post  (0)  (0)       Post Reply  post reply  

how old is this game??
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I tell you later
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Posted: May 31, 2013 8:08:17 AM - Report post  (0)  (0)       Post Reply  post reply  

 quote:
 originally posted by Bomgto:

how old is this game??

according to their blog sept 2011 or something

blog.gamesfoundry.com/2011_09_01_archive.html

game as its now is in alpha state, and the thing thats playable is only the tutorial, they are busy with some sort of sandbox, also no campaign yet, also some bugs seem to be in it of course, which they want to iron out by means of alpha release, and the community helping track them

Also the game as its now is only 30 minutes, and you pay if in europe 16.99 euros for it

[Edited by jackbig, 5/31/2013 8:16:21 AM]

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Posted: May 31, 2013 9:37:24 AM - Report post  (0)  (0)       Post Reply  post reply  

omg really? lucky me. I haven't buy it yet. why does all the game company this day release the alpha. they use to do it themselves about bugs & other stuff. now they get money from us & we fix they game for free??? really?? I mean give us a free game, help them fix, then when ready lock the game till we buy it, to get the code to unlock it...

anybody agree with me about the game company ripping us all of..

after all they pay less for the developer & bug fixer ( whatever u call them ) & everything else.

but hey why should we when we can have a free everything by us stupid people

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Posted: Jun 01, 2013 1:47:24 AM - Report post  (1)  (0)       Post Reply  post reply  

The concept doesn't seem so bad, but 17 is a bit much for just and intro....
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Posted: Jun 01, 2013 11:13:04 AM - Report post  (0)  (0)       Post Reply  post reply  

Holy Crapola! Thanks for the quick release guys!
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Posted: Jun 01, 2013 11:19:35 AM - Report post  (1)  (0)       Post Reply  post reply  

 quote:
 originally posted by Bomgto:

omg really? lucky me. I haven't buy it yet. why does all the game company this day release the alpha. they use to do it themselves about bugs & other stuff. now they get money from us & we fix they game for free??? really?? I mean give us a free game, help them fix, then when ready lock the game till we buy it, to get the code to unlock it...

anybody agree with me about the game company ripping us all of..

after all they pay less for the developer & bug fixer ( whatever u call them ) & everything else.

but hey why should we when we can have a free everything by us stupid people



[Rant]
This isn't anything outside the norm nowadays with indie companies. They release an alpha state game for a small fee so you can get a feel for what the game will be like. They do this because they don't have a big company or investors with lots of startup capital so they have to get the money from somewhere, why not crowdfund it by asking a $19 "donation"?

I honestly don't mind paying a little up front to get a product in an alpha state. In it's finished state the price will go up and you will have bought it beforehand. Some games like "Kinetic Void", "Kenshi", and "StarDrive" I just bought while they were dirt cheap and didn't install until they get closer to final release. Kenshi is in an alpha state and probably will be for a long time considering the development team is 2 people, but it's still fun to play.
Support the developers who create the games you enjoy.
[/Rant]

[Edited by Kukafuchi, 6/1/2013 11:22:57 AM]

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Posted: Jun 04, 2013 9:10:34 PM - Report post  (0)  (0)       Post Reply  post reply  

does increasing the stats actually do anything ingame yet?
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