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 MESSAGE BOARDS >> TITLE SPECIFIC BOARDS > DEAD ISLAND RIPTIDE
 Dead Island Riptide Savegame Editor  
 
 
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Posted: Apr 25, 2013 10:23:45 AM - Report post  (0)  (0)       Post Reply  post reply  

I get this


See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentException: Offset plus count is larger than the length of target array.
at System.IO.Compression.DeflateStream.ValidateParameters(Byte[] array, Int32 offset, Int32 count)
at System.IO.Compression.DeflateStream.Read(Byte[] array, Int32 offset, Int32 count)
at System.IO.Compression.GZipStream.Read(Byte[] array, Int32 offset, Int32 count)
at DeadIslandRiptide_CH.ZipUtil.DecompressFile(String sourceFile, String destinationFile)
at DeadIslandRiptide_CH.Form1.ChButton4_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6400 (Win8RTMGDR.050727-6400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
DeadIslandRiptide_CH
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/UncleGhost/AppData/Local/Temp/~Mnn133.tmp
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.6387 (Win8RTM.050727-6300)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6401 (Win8RTMGDR.050727-6400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6402 (Win8RTMGDR.050727-6400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6401 (Win8RTMGDR.050727-6400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6387 (Win8RTM.050727-6300)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6387 (Win8RTM.050727-6300)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.6387 (Win8RTM.050727-6300)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:



When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.


I have Framework installed and I am on Win8.

---------------------------------------------------------------------------
Cry havoc and lets slip the dogs of war.
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Posted: Apr 25, 2013 10:32:34 AM - Report post  (0)  (0)       Post Reply  post reply  

It can't decompress your save file. Can you send me your save to 0x90cheathappens ?
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Posted: Apr 25, 2013 11:25:42 AM - Report post  (0)  (0)       Post Reply  post reply  

 quote:
 originally posted by 0x90:

It can't decompress your save file. Can you send me your save to 0x90cheathappens ?

Sent.

---------------------------------------------------------------------------
Cry havoc and lets slip the dogs of war.
Current rank: 1 Star. Next Rank at 100 Posts.

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Posted: Apr 25, 2013 6:48:27 PM - Report post  (0)  (0)       Post Reply  post reply  

I got everything working just fine..
except the EXP.SO i just simply lvl'ed up via the trainer in game, it took a bit longer but got the job done.
---------------------------------------------------------------------------
NEVER GIVE UP,NEVER SURRENDER.
TAKE EVERYTHING BUT GIVE NOTHING BACK
SPARTAN LAW!!!!!


ps for set systems i own wheres the original huge sega handheld!!?? lol still have mind in original box as well as nes and snes :P
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Posted: Apr 26, 2013 11:54:58 AM - Report post  (0)  (0)       Post Reply  post reply  

so uh I used the mega items code, while my weapons are x99 as states in the instructions. They will not revert back to normal. I have a stack of 99 machetes in my bank now that I can't take out because of the lack of slots. Any suggestions to fix?

Edit: Also the editor stopped functioning and refused to let me change anything. It only loads the item list. No exp, chapter or money.

[Edited by thetriad, 4/26/2013 11:59:48 AM]

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Posted: Apr 28, 2013 12:40:22 PM - Report post  (0)  (0)       Post Reply  post reply  

UPDATE:
After beating the game,When i try to open up my save with the save editor,it now does not work,where as BEFORE beating the game i never had any issues.

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.EndOfStreamException: Unable to read beyond the end of the stream.
at System.IO.__Error.EndOfFile()
at System.IO.BinaryReader.FillBuffer(Int32 numBytes)
at System.IO.BinaryReader.ReadSByte()
at DeadIslandRiptide_CH.Form1.ReadSavegame()
at DeadIslandRiptide_CH.Form1.ChButton4_Click(Object sender, EventArgs e)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4984 (win7RTMGDR.050727-4900)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
DeadIslandRiptide_CH
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Users/ShawnK/AppData/Local/Temp/~Mnn133.tmp
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 8.0.0.0
Win32 Version: 8.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4985 (win7RTMGDR.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4986 (win7RTMGDR.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4985 (win7RTMGDR.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Runtime.Remoting
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
System.Configuration
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:



When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

Is the error shown to me.

---------------------------------------------------------------------------
NEVER GIVE UP,NEVER SURRENDER.
TAKE EVERYTHING BUT GIVE NOTHING BACK
SPARTAN LAW!!!!!


ps for set systems i own wheres the original huge sega handheld!!?? lol still have mind in original box as well as nes and snes :P
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Last visit: Oct 25, 2014
Posted: Apr 28, 2013 2:39:26 PM - Report post  (0)  (0)       Post Reply  post reply  

Please download the editor again and extract it somewhere else then your current editor and try again. The problem should be fixed.
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Posted: May 26, 2013 9:46:13 AM - Report post  (0)  (0)       Post Reply  post reply  

How does the durability number work and is there any known way to either add new weapons or edit weapons stats with this save editor or any other editor?

[Edited by SkedarE, 5/29/2013 3:54:41 AM]

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