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Official Trainer Thread  StarForge Trainer
 
PWizard  posted on Mar 26, 2013 1:22:13 PM - Report post

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Options (Trainer)
-------

Numpad 1: Infinite Health
Numpad 2: Unlimited Quickbar Items


Notes
-------



Customize Hotkeys
-------
Select the hotkey you want to change and press your desired key or key combination.
To reset all hotkeys at once toggle 'Use Controller' twice. Controller hotkeys are not customizable.

Editor
-------
Double click on a value to open the inline editor. Simple type your desired value and press return key.
Pressing SPACE key will freeze the current value which indicates a 'X' symbol next to the description.
The category 'TYPE' is showing you how the value is stored in the memory. For more information visit:
msdn.microsoft.com/en-us/library/ya5y69ds.aspx

Controller Support
-------
Open 'Controller HowTo' tab at the trainer interface for a detailed instruction on how to use a controller.
Don't forget to activate 'Use Controller' at the main page.


Troubleshooting
------------------
The trainer requires .NET framework 4.5 or above.
www.cheathappens.com/trainer_troubleshooting.asp

[Edited by PWizard, 10/9/2014 7:34:00 AM]

 
radeonray  posted on Mar 27, 2013 12:31:04 PM - Report post

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zombie jesus that was fast. You guys continue to be awesome, cant thank yall enough for all your hard work!
 
Trashhead  posted on Mar 29, 2013 12:02:10 AM - Report post

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Man. Thank god for those readme files. I'm a windows 8 user and it all popped up asking me what I wanted to open it with. First thought was, "with the right stuff, DUH!" Lol. Figured before I freaked they always say read the readme files! So I did and BAM, answer was right there. So would like to thank you all! <3
 
kyle939  posted on May 15, 2013 6:49:53 AM - Report post

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Awesome. Be great to use with friends maybe? Just do to a mess around in building as want to try and build to space if we can.

Hopefully it works online maybe

 
LethaK Maas  posted on Jun 23, 2013 5:28:48 AM - Report post

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The game is now running v 0.4.5
 
0x90  posted on Jun 23, 2013 5:50:45 AM - Report post

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Did they remove the inventory? I mean did they simplified it?
 
Slvrbuu  posted on Jun 23, 2013 3:42:56 PM - Report post

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quote:
originally posted by 0x90

Did they remove the inventory? I mean did they simplified it?

They did some changes yeah. There is also the 0.3.6 (beta opt-in).

quote:
originally posted by Link

New dynamic UI
UI panels are invisible until pertinent to the player
The inventory panel categorizes items, adding sub-categories as the item counts get unmanageable
Right click on an item stack in the inventory to open a context menu and interact with it
When clicking on a context menu item, click and drag the mouse horizontally to change the quantity for that action
All available blueprints now show up (specially marked as blueprints) in your inventory, so you can open the context menu and interact with them
Item stacks are no longer splittable, but stacks currently have no maximum size
Drag & Drop icons between the inventory and the hotkey bar to [un]equip them

[Edited by Slvrbuu, 6/23/2013 4:07:55 PM]

 
0x90  posted on Jun 23, 2013 4:12:37 PM - Report post

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Any idea on how to interact with the inventory? How to add or remove items/resources?
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