The problem is they hired a new coder and their trainers have been screwed up since then.
The problem is that there isn't a problem. Cal and 0x90 work separately from each other (afaik) to cover more ground. Cal wasn't perfect in the beginning, either - so just give it time. Have a little faith.
Or dish out guff towards the people who run the site and see how that turns out.
First of all, thank you for all the efforts in making these trainers.
i too have had a few problems with this trainer, the same as the other posters infact, crashes and invalid values in editor. i have the GOG version BTW.
i like the new trainer interface and editor style, so keep up working with that, even if you have to iron out a few bugs to get it perfect.
allso i think 0x90 does good work, i been making my own small memory editing trainers for years, just for the fun of it, and there are many things get right in order to retrive and edit the values right each time.
i got the trainer to work for me now.. sometime its crash when i use it in sand box mode, but i keep trying again & again, so i ran the game from the trainer where its say start game. After that the trainer work fine in sadbox mode...
i have one more question tho.. when you change player statue some of it work, but when i go in to the RPG mode ( you know xcom style ) the statue gone back to normal. can some body tell me why
--------------------------------------------------------------------------- eat my short
Cant wait for a better verson =) Atm the only thing I can edit is in the beginning of the mission, money. Soon after I edited the money the trainer/editor chrash.
Please note that we spent the ENTIRE DAY working on this trainer along with the *10* other new games and patches that came out today. We appreciate everyone's feedback and will work on this more tomorrow.
We appreciate the work done on your end.
Keep it up!
More feedback to arrive as more features are tested