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Official Trainer Thread  C&C: Ultimate Collection Trainer
 
0x90  posted on Oct 16, 2016 9:15:39 AM - Report post

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So I wanted to take a look at the complaints but I see Origin only downloads a launcher where nothing happens by double clicking on it.

On the internet there are plenty of reported issues related to this launcher. Even several fixed launchers. I've tried them all without success.

Someone has an idea?

 
SpardaSon21  posted on Nov 03, 2016 9:59:38 PM - Report post

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Right, so after the multiple checkboxes to make sure I know what I am doing, I am here to report that the generals options for Zero Hour, both XP and points, are not functioning for me using the latest version of the trainer, but that using the prior version of the trainer, they were working. Additionally, the instant build options for both buildings and units appear to affect all factions in a match, not just the player's faction.
 
Rav3nxXxArmY  posted on Nov 04, 2016 3:57:41 PM - Report post

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quote:
originally posted by SpardaSon21

Right, so after the multiple checkboxes to make sure I know what I am doing, I am here to report that the generals options for Zero Hour, both XP and points, are not functioning for me using the latest version of the trainer, but that using the prior version of the trainer, they were working. Additionally, the instant build options for both buildings and units appear to affect all factions in a match, not just the player's faction.

I accidently tagged the trainer for needing an update due to game version however, I meant to instead tag it for broken features. I know this pack is somewhat dated and there are newer titles needing CH staffs attention but I'll break down what I've noticed so far.

CnC Generals: Everything works flawlessly except the INF power will occasionally stop working after a match ends. Activating/disabling etc doesn't work and I have yet to recreate the exact cause.

CnC Gnerals Zero Hour: As SpardaSon21 posted, both XP and points are not functioning. INF power also does not work, and insta-build includes the AI which leaves matches unplayable due to the AI spamming forces.

Thanks for all your hard work.
V/r
Trav

 
0x90  posted on Nov 05, 2016 5:19:54 AM - Report post

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Thanks for letting me know. Fixed trainer will be posted soon.
 
PWizard  posted on Nov 05, 2016 9:10:49 AM - Report post

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posted. delete and re-download.
 
princemm82  posted on Nov 07, 2016 3:54:54 PM - Report post

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Hello,
Thanks again for his masterpiece of a trainer.
I'm finding that when I use the trainer for CNC Generals Zero Hour I can't seem to get the 'Infinite Energy' to work. Everything else on the Generals ZH seems to work fine, but I still have to build multiple power stations as if playing with no trainer.
Also, when I use the trainer for Red alert 2 Yuri's revenge, the game is slowed to a crawl and 'jumpy', I don't know what's causing this to happen.

THANK YOU

 
0x90  posted on Nov 08, 2016 4:28:24 PM - Report post

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Energy options works fine for me. The energy bar is filled. Do you own any specific language game? (German etc?) Steam version or similiar?
 
Desert_Knight  posted on Nov 12, 2016 1:33:33 PM - Report post

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Before I begin, I'd just like to mention that I love this trainer. It works fabulously on most games with the exception of a few small hiccups which I'll detail by game below:


Red Alert 2- Yuri's Revenge

- Power is not unlimited, anytime I build a Battle Lab (Allied and Soviet), Prism Tower, or Spy Satellite, I will get a low power notification and all my sidebar radar will deactivate until another reactor/power plant is built. However, the power level bar remains consistent.

- When playing as the Allies or Soviets with God Mode engaged, if I capture enemy structures with an Engineer, the structures will still take damage and can be destroyed.

- Harriers are not invincible with God Mode activated.

- When units are transferred back to your control from a Psychic Beacon or controlling them with Psychic Dominator Device, they can still take damage even with God Mode engaged.


Tiberian Sun and Firestorm:

- Using God Mode during any mission where units are supposed to die during the opening of the mission, will cause the game to freeze.
- During the mission 'Seeds of Destruction', the game will crash when God Mode is activated and you begin controlling the Tiberium Mutants.

C&C 3: Tiberium Wars

- God Mode and Infinite Shield don't work on Nod missions with any unit.


Currently running Windows 10 with the retail Origin versions.

Other than that, the trainer is awesome and I appreciate the hard work you've put into this.


[Edited by Desert_Knight, 11/13/2016 4:03:16 PM]

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