Baldur´s Gate: Enhanced Edition Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Baldur´s Gate: Enhanced Edition Trainer is now available for version 2.6.6.0 HF and supports STEAM, GOG. Our Baldur´s Gate: Enhanced Edition message board is available to provide feedback on our trainers or cheats.
Baldur´s Gate: Enhanced Edition Trainer
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  Baldur's Gate Enhanced Edition Trainer
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Icweinerguy
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    Icweinerguy posted on Nov 13, 2013 10:32:36 PM - Report post
     
    I too am also getting the same message Guard88.
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    redrum5584 posted on Nov 15, 2013 1:06:05 AM - Report post
     
    I'm having a similar problem. When loading new trainer, error below comes up. I can continue but none of the options work and it won't even detect game.



    ************** Exception Text **************
    System.BadImageFormatException: Bad method token.
    at System.Runtime.CompilerServices.RuntimeHelpers.PrepareDelegate(Delegate d)
    at System.AppDomain.add_UnhandledException(UnhandledExceptionEventHandler value)
    at MLsGxqOCATLsBSoQkN.nRELupGFjEkuoLo24W.mh9rPvGuD4TVuETakxi(Object , Object )
    at MLsGxqOCATLsBSoQkN.nRELupGFjEkuoLo24W.oXiK2h5gD(Object , EventArgs )
    at System.EventHandler.Invoke(Object sender, EventArgs e)
    at System.Windows.Forms.Form.OnLoad(EventArgs e)
    at System.Windows.Forms.Form.OnCreateControl()
    at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
    at System.Windows.Forms.Control.CreateControl()
    at System.Windows.Forms.Control.WmShowWindow(Message& m)
    at System.Windows.Forms.Control.WndProc(Message& m)
    at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
    at System.Windows.Forms.ContainerControl.WndProc(Message& m)
    at System.Windows.Forms.Form.WmShowWindow(Message& m)
    at System.Windows.Forms.Form.WndProc(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
    ----------------------------------------
    _
    Assembly Version: 0.0.0.0
    Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_32/mscorlib/2.0.0.0__b77a5c561934e089/mscorlib.dll
    ----------------------------------------
    BaldursGateEnhancedEdition_CH
    Assembly Version: 1.0.0.0
    Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_32/mscorlib/2.0.0.0__b77a5c561934e089/mscorlib.dll
    ----------------------------------------
    Microsoft.VisualBasic
    Assembly Version: 8.0.0.0
    Win32 Version: 8.0.50727.5420 (Win7SP1.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    Accessibility
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.4927 (NetFXspW7.050727-4900)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
    ----------------------------------------
    System.Runtime.Remoting
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
    ----------------------------------------
    System.Configuration
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 2.0.0.0
    Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    42551b5f-d51c-436f-b77b-3c6ac65c3259
    Assembly Version: 1.0.0.0
    Win32 Version: 2.0.50727.5420 (Win7SP1.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_32/mscorlib/2.0.0.0__b77a5c561934e089/mscorlib.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:





    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
  • Trainer Maker
    Send a message to 0x90
    STAFF
    0x90 posted on Nov 15, 2013 2:12:24 AM - Report post
     
    Okay I've identified the issue and fixed it for both retail and steam. They will be posted later today.
  • Current rank: 2 Stars. Next Rank at 1000 Posts.
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    greenarrow2k6 posted on Nov 16, 2013 12:17:26 AM - Report post
     
    quote:
    originally posted by 0x90

    Okay I've identified the issue and fixed it for both retail and steam. They will be posted later today.

    Is the trainer working for the Baldur's Gate II Enhanced Edition?

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    twng1 posted on Nov 16, 2013 12:53:01 AM - Report post
     
    Hi,
    The new trainer for the steam retail version cannot detect the game and will not activate when I press F1 at the main menu.
  • Current rank: 1 Star. Next Rank at 100 Posts.
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    zeldalink posted on Nov 16, 2013 1:19:02 AM - Report post
     
    I also want to know if this trainer works for Baldur's Gate II Enhanced edition. Please advise. Thanks.
  • Current rank: 1 Star. Next Rank at 100 Posts.
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    rstonemetz posted on Nov 16, 2013 2:34:07 AM - Report post
     
    You might be having the same problem I was having. Tried everything I could think of to get it to work, Then I noticed the 1.2 version says it is for retail version of the game. while the older ones say retail/steam version.

    I'll wait to see if 0x90 can clarify this is supposed to work with steam also if not I am more than willing to send a copy of whatever files he needs to update it.
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Make67
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    Make67 posted on Nov 17, 2013 7:54:41 AM - Report post
     
    And still it changes the max health to just 1 hp. So if character gets hit it dies even with the F1 option on. This is in the 1.2 version from Beamdog at least. Have someone tested yet on the steam version?


    [Edited by Make67, 11/17/2013 8:01:42 AM]
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