A Game of Dwarves Trainer - Cheat Happens Game of Dwarves, A Message Board (Page 3)
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 MESSAGE BOARDS >> TITLE SPECIFIC BOARDS > GAME OF DWARVES, A
 A Game of Dwarves Trainer  
 
 
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Posted: Oct 29, 2012 12:32:32 AM - Report post  (0)  (0)       Post Reply  post reply  

Thanks for all your hard work. Iknow this one was not easy, yet you do not disappoint.As usual you guys set the standard.
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Posted: Oct 29, 2012 1:36:04 AM - Report post  (0)  (0)       Post Reply  post reply  

I started the trainer and then started the game. I forgot to press F1 at the main menu and started a campaign game and pressed F1 at campaign map then started a level, the values didn't show up at first but as soon as I checked the alternate method check box everything showed the right values and i was able to change things just fine. Hope that helps other people.
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Posted: Nov 03, 2012 9:16:17 AM - Report post  (0)  (0)       Post Reply  post reply  

The trainer is working for me, 99% of the time both in campaign and custom games. However, from time to time, it randomly sends a messge saying that there was a problem with microsoft .net framework 3.5, a crash of some sort. After that, some value for different ressources are display with a red X in a white box. Sometimes, the trainers still continue to do its work, sometimes not.

Next time the error message pops up, i'll post the content of the warning box.

On a side note, I noticed that 3 resources are missing. One is a "real" one, that you can buy from the hemfort menu:

-Dragonforce

The other two are research points and influence points.

However, since influence points are only accessible on the world map, I don't know if it would be relevant for a trainer/editor that modify resources used in the levels themselves...

In the end, it is a great editor and many thanks to its creator!

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Posted: Nov 03, 2012 9:36:13 PM - Report post  (0)  (0)       Post Reply  post reply  

Tourmaline seems to switch with food at times.
Dragonforce is missing.
Would it be possible to just read the current max storage space and write that value to all resource memory locations at the press of a button? Num1 or something.

Edit
Ah ha, obsidian is now sharing with dragonforce which leaves me to believe (without actually looking at memory allocation) that resources are indeed "sharing" locations.

May be easiest to setup a trainer that sets all resource values to 999999 every time a specific key is pressed.

Either case, thanks for your work on this so far!

[Edited by Faetyl, 11/4/2012 12:28:05 PM]

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Posted: Nov 10, 2012 2:44:09 AM - Report post  (0)  (0)       Post Reply  post reply  

Thanks for the updated trainer
works fine on my end
still missing dragonforce material though
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Posted: Nov 10, 2012 7:05:37 AM - Report post  (0)  (0)       Post Reply  post reply  

The editor is working fine for me. As for the available ressources: we really only need one since one can easily sell the ressource to get all others - even dragonforce.

The only thing I'd really like to see is influence points (from the world map menu). Couldn't get that modified with memory editors yet. :S

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Posted: Nov 10, 2012 9:05:02 AM - Report post  (0)  (0)       Post Reply  post reply  

The trainer has been working fantastic and thank you for the hard work! Alas 2 days ago I installed windows 8 and now the OS keeps asking me what I want to use to open the tmp file that is created by the trainer. What should that be? I did not have the issue on Windows 7.
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Posted: Nov 10, 2012 9:06:28 AM - Report post  (0)  (0)       Post Reply  post reply  

Disable any security software, also windows defender and run trainer with admin rights.
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