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 MESSAGE BOARDS >> TITLE SPECIFIC BOARDS > KING´S BOUNTY: WARRIORS OF THE NORTH
 KB: Warriors of the North Trainer  
 
 
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Posted: Oct 28, 2012 2:40:43 PM - Report post  (0)  (0)       Post Reply  post reply  

I sure wish we had a raise leadership option, everything else seems to reset between rounds.

I can click on a foe in battle and give him 1 HP but the next time he acts he's back to normal HP.

I can raise my army's attack and health, but it doesn't make much difference when it's still only a few troops.

I'd sure like to raise the damage of their attacks.

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Posted: Oct 28, 2012 4:36:08 PM - Report post  (0)  (0)       Post Reply  post reply  

 quote:
 originally posted by Raytan:

@Vragec, your leadership determines how many troops you can control if its not high enough you will lose control of your troops and they will attack you.

thanks for this info. i will use it to possibly enhance the trainer when i look at it again tommorrow and maybe make a massive leadership value option or something..


the stats that you modify during the battles is strictly for the battles only.. when you exit the battle, the values reset. this is on purpose.

best,
Cal

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Posted: Oct 28, 2012 4:37:10 PM - Report post  (0)  (0)       Post Reply  post reply  

 quote:
 originally posted by sirchet:

I sure wish we had a raise leadership option, everything else seems to reset between rounds.

I can click on a foe in battle and give him 1 HP but the next time he acts he's back to normal HP.

I can raise my army's attack and health, but it doesn't make much difference when it's still only a few troops.

I'd sure like to raise the damage of their attacks.

keep in mind some of the enemies have healing spells and regen on their own. there IS an attack value option already..

best,
Cal

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Posted: Oct 29, 2012 10:01:23 AM - Report post  (0)  (0)       Post Reply  post reply  

Thanks for giving this a re-look Cal.

I understand there is an attack value and I have used it, but it doesn't effect the damage done. At least I think it doesn't.

I'll check it again with attacking with an unedited attack value and attacking with an edited attack value.

Again, I'm very grateful that you've taken the time to maybe add a leadership value change.

EDIT: I have checked with the attack value altering and it does in fact change the damage done, not by much but it does raise it.

So, as you said Cal, it works.

[Edited by sirchet, 10/29/2012 11:11:51 AM]

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Posted: Oct 30, 2012 4:11:20 AM - Report post  (0)  (0)       Post Reply  post reply  

The problem with the damage enemy option is that it lowers to 1 the hp of only the first unit in a stack, once that unit is dead the next unit starts with full hp. If you use the cheat on a stack with 100 units and do enough damage to kill exactly 10 then it will kill the one with 1 hp then 9 more and the top unit of the stack will have 1hp left. The super health option however effects all units in a stack. I learned this because i accidently used the super health on an enemy stack and then had to use the damage health option to kill them by reducing each one to 1 hp, killing them, then reducing the hp of the next. This takes a long time on a big stack.

[Edited by TheSMoj, 10/30/2012 4:14:48 AM]

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Posted: Oct 30, 2012 4:16:19 AM - Report post  (0)  (0)       Post Reply  post reply  

Leadership option is what we need. With this you can have more muscles. Sometimes, the enemy can have inf health as well. I'll have to reload the game.
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Posted: Oct 30, 2012 7:12:54 AM - Report post  (0)  (0)       Post Reply  post reply  

i think new version has released (1.3.1 build 6246). because trainer was starting to crash the game until today
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Posted: Oct 30, 2012 7:16:55 AM - Report post  (0)  (0)       Post Reply  post reply  

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