Our Doom 3: BFG Edition Trainer is now available for version 02.06.2023 HF and supports STEAM.
Our Doom 3: BFG Edition message board is available to provide feedback on our trainers or cheats.
Chromatik posted on Aug 13, 2014 9:47:50 PM - Report post
When editing the keys, ie binding F9 to Infinite Health instead of Num1, Is there any way to save your key customizations? If I close the trainer the keys revert. Wasn't sure if there was a wy around this.
Thanks,
...3 rounds left
VETERAN
Hoover1979 posted on Nov 18, 2015 5:39:35 PM - Report post
Sometimes (Usually 4 out of 10 times when I run the trainer the moment I run the game I get:
Unhandled exception has occurred in your application. If you Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately.
Only part of a ReadProcessMemory or WriteProcessMemory request was completed.
DETAILS:
See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text ************** System.ComponentModel.Win32Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed at System.Diagnostics.NtProcessManager.GetModuleInfos(Int32 processId, Boolean firstModuleOnly) at System.Diagnostics.ProcessManager.GetModuleInfos(Int32 processId) at System.Diagnostics.Process.get_Modules() at Doom3BFG_CH.Trainermodul.GetModuleBase(String procName, String moduleName) at Doom3BFG_CH.Form1.tCheck_Tick(Object sender, EventArgs e) at System.Windows.Forms.Timer.OnTick(EventArgs e) at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled.
For example:
When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
When this occurs the trainer won't activate when F1 is pressed. I do not receive this error on any other trainer, just Doom 3: BFG. (Using Steam Version)
Is there anything I can do to resolve this issue?
BTW when the error doesn't happen the trainer works perfectly. Thanks 0x90 for making this trainer. I'm sure this issue is an end-user problem, but I know not how to fix it.
[Edited by Hoover1979, 11/18/2015 5:41:30 PM]
[Edited by Hoover1979, 11/18/2015 5:42:50 PM]
" I come from the Land Down Under. Where Website blocks are blundered. Can you hear, can you hear the thunder? Change DNS and get VPN cover"
Check out my upcoming Texture pack for Doom. 3rd Tech Demo now released for download: "http://www.moddb.com/mods/hoover1979-ultrahd-doom-texture-pack"
ELITE
Maint posted on Dec 11, 2015 4:51:40 PM - Report post
the Doom 3 ROE is in this verson right?
ELITE
KazTM posted on Dec 11, 2015 11:49:42 PM - Report post
not all options seam to work current version shown in console is 1.1400.346456
Did i miss something or is anyone else having issues?
ELITE
Vredesbyrd posted on Nov 29, 2016 4:46:08 PM - Report post
Is there any chance we can get the trainer to be pointed towards RBDoom3BFG.exe for VR modded support?
CHEATMASTER
robo705 posted on Aug 21, 2017 8:43:49 PM - Report post
any way to get this to work with the VR mod?
ELITE
Taurusplopp posted on Aug 22, 2017 12:48:43 AM - Report post
quote:
originally posted by robo705
any way to get this to work with the VR mod?
No.
Good for health, bad for education.
ELDER
KingKamina posted on Aug 30, 2017 6:46:51 AM - Report post
Thanks for the awesome trainer guys. Worked really well and helped a lot for those more powerful demons