XCOM: Enemy Unknown Cheats
[Edited by Sabaki, 10/7/2013 2:58:01 AM]
Oh also. Al make it known that there is no help for pirated versions. (This is due to many asking me outside of this site via masked accounts).
It just works a little different to the earlier versions and that is what confused me with it.
Essentially it is where you have to be on a different character when you select, then onto the correct character before it say deactivated, before finally pressing + or - that was catching me out.
Thanks for keeping up the good work with these cheats.
ya took me a long time to understand what you just said.. and get the trainer to act right for me. but what a great trainer it really is.
I'w had a few trainer conflicts that crashes each other if the trainer is started before the editor. And if both is started before the game and you then start the game and activate them, they crash each other AND the game. But if you start the game, the editor and activate it, focus back in the game, focus back to the folder with other the trainer and activate it, things runs fine, but is a CLUMSY process.
So, ya... would merging the trainer and editor be to much work to do?
While i don't understand the mechanics of the trainers that much.
what i DO understand is that the trainers have a sort of "pointer" they look for to alter which ever setting they change.
Why not copy/paste that info from the trainer into the editor and have everything neat and organized?
The Editor's interface seems to be 70% more neat and organized.
It's slick and it works, and it is much easier to use.
Now IF they both got merged, my suggestion would be a little tiny change:
Allow the users to change the "SUPER Value" with an input field, this would come in handy MORE then once!
Example: The ability to Set Aim, Will and Health to 100, Separately.
As far as i have noticed, the super value button SETS a value to 1000 when on the solider screen, and ADDS 1000 on engineering and research screens.
Now I'm fortunate enough to have two screens, so i can have trainers on one screen and the game on the other screen, but not everyone has two screens.
Anyways, that is just my question/suggestion/thingy-majiggy
This update isn't the expansion but a compatibility patch according to the notes.
Just thought I'd pop in and give you guys a heads up.
I'm very happy to see a page already up for the expansion and I'm sure we'll get another excellent trainer when you guys can get to it.
firewall and other security software.
on trainer and game.
version and distribution.