the file is sharedassets17.assets for 9 heroes change 3 for 9 MaxHeroesToRecruitmentPool>3/MaxHeroesToRecruitmentPool > SimulationObjectPropertyDescriptor Name="MaxHeroes" Value=
nave of colonization. Hull Name="ShipClassColonizationTerran" Cost="25" MaxHealth="300" MaxWeight="80" Speed="0" FreeSpeed="0" CommandPoint="1"> first ship. Cost="25" MaxHealth="300" MaxWeight="100" Speed="1" FreeSpeed="0" CommandPoint="1"> MAX colonization. SimulationObjectDescriptor Name="Overcolonization4" Type="Overcolonization4" Serializable="true"> SimulationObjectPropertyModifierDescriptors> SimulationObjectPropertyModifierDescriptor TargetProperty="OverColonizationApproval" Value="-0.22" OperationType="Percent" Path="ClassEmpire/ClassStarSystem"/> /SimulationObjectPropertyModifierDescriptors> HERO XP BONUS. SimulationObjectDescriptor Name="HeroXPBonus1" Type="HeroXPBonus1" Serializable="true"> HEROES QUANTITY. SimulationObjectDescriptor Name="MaxHeroQuantity1" Type="MaxHeroQuantity1" Serializable="true"> XP Hero