Thanks for all the hard work; trainer works great! Is it possible to change the dot color on maps for champion and rare mobs (Currently all mobs are shown as red dots? Also can treasure chests be shown on maps as well?
--------------------------------------------------------------------------- To hate ones self or to feel love, thoroughly and with true humility. Then and only then can one love others as well.
yeech oh dear, I didn't think anyone would even dare try a trainer on this god-forsaken game. unfortunately with Blizzard's bull**** DRM, trainers in this case are worthless. more drawbacks than benefits. that stuttering would drive me completely mental
Default player speed is 0.3598632813. (float value)
An increase in player speed of ~0.0101367235 is allowed at any time with no repercussions.
(If you have no speed boost gear equipped, just set your speed to 0.37 to see the difference.)
Nillipuss won't be jealous, but it's a free perk and might be worth throwing into your trainer because it doesn't cause the unwanted "rubber banding" effect.
Well, it was obvious they'd define an interval to include latency as well, hence the "allowed" range. Good post, Urguwno (I'll leave the letters shuffled for now ). Can anyone confirm if Warden's implemented into this one as well?
Since health, manna/rage, gold etc. is stored on the battle.net server I understand this can not be changed or locked to give infinite health, and I'm not asking for this.
But would it not be possible to do the same with those as with speed.?
We get gear that give more health, armor, manna/rage, and gold for killing mobs. Would it not be possible to do the same tweak for those as for speed, so we could get hopefully "lots" more health/manna/gold, and without triggering Blizzard DRM.?
It would just use the in game mechanics. And if this has been suggested before, I'm sorry for bringing it up again.