1: make a new folder on desktop , name it templateextract 2: extract risenaut.7z into this folder 3: copy templates.pak from ( in my case c:\Program Files (x86)\Steam\steamapps\common\risen 2\data\common) into templateextract folder. 4: run risenaut, open templates.pak, click extract all it will make a folder named templates inside the templateextract folder 5: You will see a bunch of folders inside templates folder 6: In my case i wanted to alter the starters weapon the hero picks up when in his room at the start of a new game. In risen 1 there is a nifty program that lets you edit the so called .TPLE files , called tpledit At the moment this program does not work yet for risen 2 7: So we need to fall back to Hexediting the .TPLE file itself 8: We need a Freeware Hexeditor for that, I choosed
but feel free to use any Freeware Hexeditor you prefer. 9: Now to the weapon mentioned in step 5 above. (for the sake of this mod guide i used HxD) Run HxD , file , open C:\Users\user name\Desktop \templateextract\templates\Items\Weapon_Pierce \It_Pie_Officer.tple 10: Locate in HxD view window GEC0EÊL (this is the "header" where the weapon damage stats are) 11: Locate a bit down CD 93 3C B2 04 88 96 AD 04 00 00 00 00 14 14 hex = 20 decimal which is the min damage the weapon does change 14 in to FF , and min damage will be 255 in game If you want to do 65535 damage change : CD 93 3C B2 04 88 96 AD 04 00 00 00 00 14 into: CD 93 3C B2 04 88 96 AD 04 00 00 00 FF FF 12: Locate CD 93 3C B2 0A 0E 6D 18 04 00 00 00 00 28 28 hex= 40 decimal which is the max damage the weapon does change 28 in to FF , and max damage will be 255 in game If you want to do 65535 damage change : CD 93 3C B2 0A 0E 6D 18 04 00 00 00 00 28 into: CD 93 3C B2 0A 0E 6D 18 04 00 00 00 FF FF 13: In HxD after you made your edits, File Save, and close HxD
14: Now to the part to make the game "make use" of our mod We need to locate the next folder ( in case of windows 7) C:\Users\user name\AppData\Local\Risen2\Config Make a folder named data so it will look like this : C:\Users\user name\AppData\Local\Risen2\Config\data NOTE: IF appdata folder does not show ( its standard hidden in windows 7, do Tools, folder options, view , checkmark show hidden folders etc, 15: Copy templates folder from templateextract folder to C:\Users\user name\AppData\Local\Risen2\Config\data It will look like this: C:\Users\user name\AppData\Local \Risen2\Config\data\templates 16: Run Game.........oh noes!!!! what the heck the modded weapon still shows old damages ( took me a while to find this one out ^^)
17: Locate Game folder in my case: c:\Program Files (x86)\Steam\steamapps\common\risen 2\data\ini 18: Make a copy of mountlist_packed.ini, put it somewhere save Open mountlist_packed.ini in notepad. change NoPhysical=true into: NoPhysical=false Save file.
19: Now if you did everything correct, when you start game or load a game your (starters weapon) will show or 255 damage or 65535 damage