Sins of a Solar Empire: Rebellion Discussion
[ Graphics ]
Updated ship and structure rendering (specifically the shadowed and non-shadowed shaders).
Adjusted TEC and Vasari missile speeds/turn rate to be smoother (doesn't affect damage).
[ Gameplay ]
Adjusted Anarchic Society planet bonus to no longer require exploration (Forbidden Worlds DLC).
Pirate Cutthroat base damage decreased from 60 to 45; weapon cooldown increased from 5.0 to 5.5.
Pirate Rogue base damage decreased from 40 to 35.
AntiMedium to Medium damage increased from 1.33333 to 1.5.
Kol Gauss Blast ability updated: The Gauss Blast now bypasses Shields and directly damages the hull of the enemy ship. Antimatter cost reduced from 50/55/60/65 to 45/50/55/60; damage decreased from 400/670/940/1210 to 160/270/380/490.
Increased damage on Disruption Matrix (Titan) from 40/50/60/70 to 70/70/70/70.
Ankylon Titan Flak damage increased from 30 to 45.
Increased Refined Emitters from 1 level of research to 2.
Ragnarov Titan Flak damage increased from 30 to 45.
Corvettes should now be affected by Ruthlessness ability (Destra Crusader).
Psionic Scream (Discord Battleship) will now interrupt.
Radiance Battleship Energy Absorb ability updated: Armor bonus increased from 2.00/3.63/5.27/6.90 to 2.0/4.0/6.0/8.0.
Coronata Titan Point Defense weapon cooldown decreased from 5.5 to 3.5.
Adjusted Reanimation research subject slightly to give the intended bonus.
Eradica Titan Point Defense weapon cooldown decreased from 5.5 to 3.5.
Reworked Phasic Trap (Hangar Bays) in order to properly limit the number of affected strike craft.
Phasic Trap (Hangar Bays) will now affect 18/27 individual strike craft, increased from 10/20; duration updated from 45/60 to 45/45.
Disruptor Nanites (Phase Missile Turret) duration decreased from 600 to 60.
Vasari bomber strike craft damage decreased from 76.9 to 73.055.
Reworked The Maw ultimate ability on the Loyalist titan to properly limit the number of destroyed enemy frigates as intended.
Vorastra Titan Pulse Beam (anti-strikecraft) weapon cooldown decreased from 5.5 to 5.0.
Kultorask Titan Pulse Beam (anti-strikecraft) weapon cooldown decreased from 5.5 to 5.0.
[ Modding ]
Stellar Phenomena DLC: Added new Random Event system.
Stellar Phenomena DLC: Added AI logic for random spawned attackers.
Stellar Phenomena DLC: Added new buffInstantAction type (ChangePlayerIndexToNeutral).
[ Misc ]
String improvements for Starbase Mobilization description.
Fix for the game thinking a user doesn't own the Forbidden Worlds DLC in multiplayer when they do.
Removed Roiders Outpost planet bonus from appearing on Dead Asteroids.
Various string updates for changed abilities.
Thanks in advance to CH crew. You guys are awesome, and we all appreciate your good work. I hope the week is going well for you all.
BTW, just pointing out that there might be some issues with ship manipulation options, such as level timer and increase skill points, these are not working for me (with increase TITAN skill points crash to the desktop). Perhaps something went wrong on my end...
Anyway if you guys run into the same issue, let me know.
Like the poster above me I'm also having some issues with the titan upgrade option where it causes the game to crash to desktop upon use.
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