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Official Trainer Thread  Sins of a Solar Empire Rebellion Trainer
 
Pavlus  posted on Jun 25, 2012 1:32:43 PM - Report post

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Numpad /: Logistics Slots

Numpad *: Tactical Slots

It looks like those options work for all planets, even those that COM owns. Is it possible to make those options on\off like? It is really hard to play, when COM builds over 400 structures in one system

 
Caliber  posted on Jun 25, 2012 7:56:56 PM - Report post

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we posted about this already on page 5..

"the trainer saves a SINGLE address based on the PLANET you have selected. When you press the key, the trainer writes to a SINGLE address, not MULTIPLE ADDRESSES. also note that the game auto 'corrects' this value when you do certain things..

i have no explanation for your 'findings' other than to say that the game may be cheating.. lol"

best,
Cal

 
benny6  posted on Jun 25, 2012 9:13:50 PM - Report post

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I've had this happen as well. I have only ever used it on my home planet at the start of the game. When I find an AI home planet and look at its stats it shows 1000 logistics and tactical slots available.
 
Ferretfur  posted on Jun 28, 2012 11:00:24 AM - Report post

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Hi Guys,

I'm guessing as patch 1.3 has been released a new version will be coming soon?

Thanks.

 
Mausk  posted on Jun 28, 2012 2:00:30 PM - Report post

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O yes please we need this !
 
PeTTs0n  posted on Jun 28, 2012 3:02:03 PM - Report post

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quote:
originally posted by Caliber

we posted about this already on page 5..

"the trainer saves a SINGLE address based on the PLANET you have selected. When you press the key, the trainer writes to a SINGLE address, not MULTIPLE ADDRESSES. also note that the game auto 'corrects' this value when you do certain things..

i have no explanation for your 'findings' other than to say that the game may be cheating.. lol"

best,
Cal

The interesting thing is that it is very consistent and reproducible - if the value is only altered and stored in one place, the game must copy that value to other planets for some god-knows-what reason.

But fact remains - the computer(s) may (with very high probability, based on what I've seen in testing so far), for some reason, get 1000 slots on certain planets when you use the option.

And seeing they don't get it when you don't use the trainer - the trainer (directly or indirectly) benefits AI players as well.


Still though, liking the new options for Rebellion - with some extra points for the Titan and whatnot, good work there Cal! (Looking forward to updated trainers for this 4X modern classic!)

(And regarding PWiz somewhat snide remark on the game being in beta for long and yet 0day patched; isn't basically all games like that nowadays? Just look at other (very high-profile games, one might add) games recently released, Diablo III being a *very* prominent example. Game releasing stresses have increased, seemingly, and thus we get more half-finished games with features and fixes patched or DLCed in, whether we like it or not - not much to do about it, really.)

[Edited by PeTTs0n, 6/28/2012 3:05:05 PM]

 
KeeperUsiel  posted on Jun 28, 2012 4:26:11 PM - Report post

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I like pie.

Also, I have not seen the behavior that is mentioned.

Looking forward to the new trainer update.

 
Dranume  posted on Jun 29, 2012 12:14:24 AM - Report post

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12:11 am PST 29 June 2012

Just with in the last few mins. The trainer is now causing my game to crash to desk top as soon as i hit F1 to activate it. I have deleted the trainer and re downloaded the newest version available and the same results happen. I have checked the Sins forums to see if there was a patch or update and checked the game version. To my knowledge, it is still the same as it was earlie in the day. I was able to play it with no problems this morning and this afternoon. but now it is not working. Yes I always run as administrator.

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