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Skyheart  posted on Mar 10, 2012 11:00:15 AM - Report post

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quote:
originally posted by yobo

DLC probably some new missions and some other squad mate, i don't know if bioware gona make DLC or new game that continue the story line, cause mass relay is gone, no way to travel =_=.

[Edited by yobo, 3/10/2012 10:58:16 AM]

[Edited by yobo, 3/10/2012 10:58:50 AM]

FTL should still function correctly. It's possible to still travel long distances, it'll just take a while.

Think Star Trek Voyager.

Plus the Protheans figured out how to create a miniaturised version of a relay. It's entirely possible from all of the data which will have been gathered from the relays, that a workable alternative or reproduction will emerge sooner or later.

[Edited by Skyheart, 3/10/2012 11:01:28 AM]

 
yobo  posted on Mar 10, 2012 11:15:31 AM - Report post

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It would cripple the galaxy. you imagine trying to reach different world via FTL, it would take centuries. makin relay again, erm i dont know about that, the engery source needed to remake it. =_= my point is we care about our Shepard getting a gd endin, which i though i would find it in the NG+, then it turned out to be a let down, not a new game with new story or anything, if u could understand
 
Skyheart  posted on Mar 10, 2012 11:29:03 AM - Report post

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quote:
originally posted by yobo

It would cripple the galaxy. you imagine trying to reach different world via FTL, it would take centuries. makin relay again, erm i dont know about that, the engery source needed to remake it. =_= my point is we care about our Shepard getting a gd endin, which i though i would find it in the NG+, then it turned out to be a let down, not a new game with new story or anything, if u could understand

I pointed out it would take a long time to travel at FTL, but not impossible. The galaxy is already three-quarters crippled thanks to the Reapers, and almost every economy will be in tatters. After all of that, building a new economy and civilisation using FTL will be childs play. As for recreating the relays, like I said, it's already been done on a small scale.

I understand wanting a happy ending, but in my opinion it was silly to expect one. I mean... let's face it- an invasion by an impossibly advanced sentient machine race bent on the annihilation of all intelligent life in the galaxy. A process which has been carried out successfully countless times before. Did you think you'd just flip a switch and go home for tea and crumpets?

From the beginning I actually expected at least one of the endings to include the destruction of 99% of life, with Shepard leading a small group into hiding until the Reapers left. Maybe even giving his life to make sure that a handful of each race survived. The fact that BioWare wrote in every ending so that you "win" is in itself a miracle.

As for the "best" ending, I expected that to involve Shepard giving his life to destroy the reapers. Either way, a successful ending was always going to involve a huge sacrifice, and Shepard isn't the kind of man/woman who would let another make that sacrifice in his/her place. The fact that you can get a clip of him/her breathing, showing he/she survived is, again, far more than I expected.

So I suppose these expectations all add up to explain the fact that I'm not disappointed in the slightest in what I've (accidentally) read about the endings and why I don't understand any of the rage. That's just me I suppose.

 
Monkey007  posted on Mar 10, 2012 11:31:10 AM - Report post

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quote:
originally posted by yobo

It would cripple the galaxy. you imagine trying to reach different world via FTL, it would take centuries. makin relay again, erm i dont know about that, the engery source needed to remake it. =_= my point is we care about our Shepard getting a gd endin, which i though i would find it in the NG+, then it turned out to be a let down, not a new game with new story or anything, if u could understand

I haven't finished the game yet, but I concur.

Mass Effect simply isn't grim enough to justify only a bad ending. Sure, people die and the story is good, but it was always about fixing it up and making sure 'that all's well that ends well'...

Bioware perhaps could 'fix' this by either giving one of the races a new technological advancement that lets them travel between systems (which they would then share with the other races) or somehow rebuild the relays or something with a similar function. Just my thoughts...

 
Alias117  posted on Mar 10, 2012 11:31:32 AM - Report post

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There was 3 different endings too chose from when i played through the first time.
 
yobo  posted on Mar 10, 2012 11:48:30 AM - Report post

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Shepard didn't die if u pick the destroy option, only part i didn't like is taking out mass relay. and am sure joker could have came to pick Shepard up, on the Normandy something. or on a small shuttle. , bioware just sloppy with ending, even my squad mate who was runnin with me towards the portal came out of the ship at the endin, =_=, rest of the game was really gd, this is no rage or anythin, its just feels story is missing something , well time to move on, i guss

[Edited by yobo, 3/10/2012 11:50:08 AM]

 
Lizml86  posted on Mar 10, 2012 2:16:45 PM - Report post

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I mostly ticked about not knowing what happened to all my squad mates, etc. I cared about those people fr 5 years, and you show me 3 at most come out of the normandy. So yeah wtf?
 
Skyheart  posted on Mar 10, 2012 2:35:17 PM - Report post

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quote:
originally posted by Lizml86

I mostly ticked about not knowing what happened to all my squad mates, etc. I cared about those people fr 5 years, and you show me 3 at most come out of the normandy. So yeah wtf?

Okay, I'll give you that one. Expecting a bad ending is one thing, but at least in a bad ending you'd know your squad was dead or something. It'd be nice to know what happened to them at least. Though it's pretty safe to assume they lived, just stranded somewhere.

It's kind of like Ash/Kaiden in ME2. The backlash at that single scene and their attitude towards you was probably worse than the rage I've seen for these endings.

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