Or did people not realise he was actually in the process of being Indoctrinated?
Major spoiler below don't look if you haven't completed the game....
Spoiler:
And the young boy was never on earth at all, only Shepard could see him due to prothean beacons etc. The boy is in fact the entity that controls the citadel and co-ordinates the reapers
Who said he wasn't having a dream? This was his guilt over the people he couldn't save expressed in the form of a dream.
Indoctrination has some pretty clear signs that come along with it, none of which Shepard displays. The thought did cross my mind, but I just didn't see anything to back it up.
Also, there is no evidence that what you see at the end is anything more than an image that was pulled from Shepard's mind to be used as an interface to communicate.
This game Threw me off when. I chose action. and then after word's found out if u pick action u dont get to pick Dialog . I DO NOT REMEMBER THIS HAPPENING IN ME2 i mean how am i suppose to flirt and get in bed with crew members i have not been with uet..
The first mission i did I killed some robotic like female. And then after the 2nd mission
Spoiler:
Edi took the body over....
Im trying to do all the missions i can. im at a point where all mission point me back to the Cin-del. and i ended up killing one of my fav characters for Krogan help =(
This is new in ME3. Action is for players who LOVE Shooters but don't like all the talking and stuff. Dialogue is for players who are more STORY driven. The Dialogue choice allows you to have almost complete control of where the story goes... more in-depth and more involved. Action choice, the game makes those choices for you and lets you get back into Action faster.
I don't know how Action does the automatic dialogue choices for you... it may try to take a moderate approach to Paragon/Renegade, which IMO doesn't seem to fit right with the ME series. (I think Action was put in for people brand new to ME who had completely no idea what Mass Effect was and just bought the game because it's new and hyped).
--------------------------------------------------------------------------- ____________________________________________ "When life gives you lemons... go murder a clown." ~ Festus Krex ____________________________________________
The game is decent right up to the end where you make the dash to the beacon. My advice is to hit the escape button right there, exit the game and head-cannon the ending.
The moronic ending that bioware came up with is so soul crushing that I frankly never want to play any part of the series ever again.
The game is decent right up to the end where you make the dash to the beacon. My advice is to hit the escape button right there, exit the game and head-cannon the ending.
The moronic ending that bioware came up with is so soul crushing that I frankly never want to play any part of the series ever again.
[Edited by dkear1, 3/9/2012 3:01:17 PM]
/Shrug
Your loss.
--------------------------------------------------------------------------- "Remember the good old days when you could just slap Omni-Gel on everything?" - Shepard, ME2
"Not right now. Trying to determine how Scale Itch got aboard. Sexually transmitted disease carried only by Varren..... Implications unpleasant." - Mordin, ME2
Or did people not realise he was actually in the process of being Indoctrinated?
Major spoiler below don't look if you haven't completed the game....
Spoiler:
And the young boy was never on earth at all, only Shepard could see him due to prothean beacons etc. The boy is in fact the entity that controls the citadel and co-ordinates the reapers
Who said he wasn't having a dream? This was his guilt over the people he couldn't save expressed in the form of a dream.
Indoctrination has some pretty clear signs that come along with it, none of which Shepard displays. The thought did cross my mind, but I just didn't see anything to back it up.
Also, there is no evidence that what you see at the end is anything more than an image that was pulled from Shepard's mind to be used as an interface to communicate.
[Edited by Nicon, 3/9/2012 2:11:36 PM]
Being privy to info is good to have :P
Although Bioware did change things before gold pressing. The boy was to be a girl, etc
He was being Indoctrinated for his option to control the reapers or to meld organics/synthetics.
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This game Threw me off when. I chose action. and then after word's found out if u pick action u dont get to pick Dialog . I DO NOT REMEMBER THIS HAPPENING IN ME2 i mean how am i suppose to flirt and get in bed with crew members i have not been with uet..
The first mission i did I killed some robotic like female. And then after the 2nd mission
Spoiler:
Edi took the body over....
Im trying to do all the missions i can. im at a point where all mission point me back to the Cin-del. and i ended up killing one of my fav characters for Krogan help =(
This is new in ME3. Action is for players who LOVE Shooters but don't like all the talking and stuff. Dialogue is for players who are more STORY driven. The Dialogue choice allows you to have almost complete control of where the story goes... more in-depth and more involved. Action choice, the game makes those choices for you and lets you get back into Action faster.
I don't know how Action does the automatic dialogue choices for you... it may try to take a moderate approach to Paragon/Renegade, which IMO doesn't seem to fit right with the ME series. (I think Action was put in for people brand new to ME who had completely no idea what Mass Effect was and just bought the game because it's new and hyped).
I just wish i knew this before i chose it and played like 4 hours with out noticing Lol
They give you 3 choices at the main menu when starting a new game. 1) action(for gamers who want to just jump right into the action and don't care about the story) 2)Role Play(The way ME3 is meant to be played,you can control dialog here) 3)Story(Not much action but you can control Dialog)
They give you 3 choices at the main menu when starting a new game. 1) action(for gamers who want to just jump right into the action and don't care about the story) 2)Role Play(The way ME3 is meant to be played,you can control dialog here) 3)Story(Not much action but you can control Dialog)
Choose Role Play for the best experience IMO.
I dont remember getting to choose that with my Char. import. Even if I did, what is the point of Option 1? Will Shepard just randomly say something?
--------------------------------------------------------------------------- Son of HonestGamer. :-) (+.[____]·:·)