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Posted: Mar 18, 2012 7:17:31 AM - Report post  (0)  (0)       Post Reply  post reply  

If you're new to this thread, I recommend checking the wiki. Most everything discussed here so far has been added to it.

Link

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Posted: Mar 18, 2012 11:06:38 AM - Report post  (0)  (0)       Post Reply  post reply  

 quote:
 originally posted by Daemon976:

If you're new to this thread, I recommend checking the wiki. Most everything discussed here so far has been added to it.

Link

thank you for this link. found most of what i wanted to do.


however, i was wondering if theres a way to either add all the armor pieces to the store, or press a button to get them all like adding all the weapons.

starting a new import of an ME2 character but i want all the guns/armor pieces

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Posted: Mar 18, 2012 11:54:31 AM - Report post  (0)  (0)       Post Reply  post reply  

Is there a way to prevent Shepard from dropping the heavy weapons Reaper Blackstar and Hydra Launcher after firing once? Adjusting the ammo does not seem to solve this.
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Posted: Mar 18, 2012 1:12:42 PM - Report post  (0)  (0)       Post Reply  post reply  

 quote:
 originally posted by hudakj:

Is there a way to prevent Shepard from dropping the heavy weapons Reaper Blackstar and Hydra Launcher after firing once? Adjusting the ammo does not seem to solve this.

I set them to infinite ammo and I don't drop them after a single shot, I just reload.

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Posted: Mar 18, 2012 4:16:54 PM - Report post  (0)  (0)       Post Reply  post reply  

anyone on how to unlock all upgrades and gun mods?
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Posted: Mar 18, 2012 4:31:40 PM - Report post  (0)  (0)       Post Reply  post reply  

I used the save editor to make the playthrough a NG+ which allowed upgrading the weapons up to 10 and used a keybind to give all/most weapons and changed the plotflag for the armor pieces so they were available once i reached a 'dress locker'. I had already done a playthrough but i wanted to use a different me2 import so i thought it fair.
As for the weapon mods i don't know outside of putting them all in a key binding to be given to player.
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Posted: Mar 18, 2012 6:42:40 PM - Report post  (0)  (0)       Post Reply  post reply  

I'm doing NG+ play-throughs, and they still go only to 5. Unless they only go up past certain missions....
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Posted: Mar 19, 2012 12:28:22 AM - Report post  (0)  (0)       Post Reply  post reply  

Odd, I did a me2 import campaign, finished legit then started a
New game + when anderson gave me the pistol and later in the level picked up the assault rifle they both upgraded from V to VIII.
I assumed it was a default feature of the ng+, my current playthrough is save edit ng+ and i can upgrade weapons past V with a maximum of X.
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