Wargame: European Escalation Discussion
Ah, cheers for the reply - if you don't mind me asking, what api are you using to detect keypresses? (If not a secret-ish one. )
As Windows doesn't show any additional keypresses, (Microsoft include a tool for checking keypresses with their Sidewinder X4, mostly to detect ghosting - or the lack thereof in the case of the X4) it would be interesting to see at what level the anomaly appears.
Will try to see if I can get the issue sorted later, will update with how it goes.
Again, thanks for the headsup!
UPDATE: Sorted, rebooted the PC (along with a redownload of the trainer, just to be on the safe side) fixed it.
UPDATE2: Hmm, is it just me or do accuracy values get FUBAR when option 2 is activated on a unit? Before using the trainer, in the same environment, i.e. unit movement, distance, LoS etc, the units would have roughly 30% chance to hit; when using the trainer (with option 2), it would be locked at 5% until they got really *really* close. Seems like the game has quite some code to detect odd changes.
Also, after deactivating the option, the units health drops down to what it "really" is - can be somewhere in the minus X range (if the unit(s) has/have seen heavy combat), fortunately the units don't die instantly from deactivating the option, and they can be repaired up to full strength after this.
I can imagine it's a bit of a pain to create cheats for this game...
[Edited by PeTTs0n, 3/1/2012 2:52:08 PM]
disable/uninstall all AV, firewall and other security software. right click run as admin on trainer.
Stupid me, helps to start the trainer in administrator mode
[Edited by batman777, 3/3/2012 4:47:13 PM]
* Updated game trainers and cheats daily
* Get notified when new cheats are added
* Request which games get new trainers
* Priority support with any problem
firewall and other security software.
on trainer and game.
version and distribution.
• Unlimited Reinforcements
• Reveal Units