Alan Wake Discussion
Yeah, well I know it's not easy to code the trainer. Fortunately the game has plenty of checkpoints so for those few moments where the trainer doesn't work I just quit the game and restart it and play without the trainer, activating it only when I passed that critical moment.
Anyway, thanks for the trainer, and once again, excellent work and quick release, both as expected from CH .
When a horde of axewielding maniacs are on your tail, you'd have so much adrenaline in your system, you WOULD NOT STOP until your heart literally explodes.
Cheers. Fortunately, that's not a section where you really need the trainer anyway, so I did disable it to pass. It was more that I didn't understand at that point that the trainer could cause issues with scripted events, and I thought that I was missing a clue in the cabin on how to escape. The first tutorial level doesn't really require the trainer in order to get through, even if you suck at the game. You get more than enough ammo to slay the few enemies that appear.
It would appear that there are, indeed, only a few scripted sections where bodies not being removed causes an issue. I incorrectly assumed that it would be a problem in normal play as well, given that the first enemy that you kill falls foul of this bug, but it was indeed simply a scripted event. I'm curious as to what causes the bodies not to be removed when using the trainer (the act of the bodies not disappearing seems to be what causes the scripts to break, rather than anything to do with the desired effects of the trainer or its options), but it doesn't appear to be a major issue during actual gameplay.
heh, indeed. I've noticed a few games recently like that. There was one - can't remember what it was now - where you played a character who was a marine special forces veteran or somesuch. He could run for roughly 3 or 4 seconds before slowing right down and starting to wheexe (extremely loudly at that, it was actually quite annoying, heh).
How exactly do the dead bodies glitch the game? Do they get in the way of players so that can't progress or does Alan treat them as enemies even though they are dead?
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