Kingdoms of Amalur: Reckoning Discussion
I've had this happen to me without having the trainer on aswell, so I think its more of a scripting problem in the game than the trainer making the game act wierd - theres more and more information pointing towards that, and yet theres no patch for this constant glitching for ages, frustrating
I've replayed directly to the quest from scratch 3 times now testing different things, and this is what I've come up with:
First play through I used item multiplication and the codex got doubled i did all the side quests and loot hunting and grinding on the entire left side of the map. when i first went to didenhill i started the quest unknowingly and argath ran to the door of the inn. I did not follow and got the bug. went to dellach to try and reset. argath was there but spouted the you ready line like in the tavern. found the hunters pit but couldn't enter. options used were hp mana no cooldowns added inv space and i was multiplying items which gave me 10 codexes.
Second I played through again and i used hp mana cooldowns and inadvertently hit the item multiplier and screwed myself, got the bug and reloaded a previous save and bingo it worked.
Third I did the same as the first and used the item multiplier before acquiring the codex turned ALL options off went to didenhill and worked like a charm.
My recommendations are do not ever have unlimited items/projectiles, or the item multiplier on whenever you have quest items to acquire/turn in doing so will most likely break the quests and you're screwed.
I hope this helps a few people that got stuck like I did, and still hoping on a patch to come soon.
Ended up with the bug as well.
Very nice finding.. and if we mind the fact that Xbox player has this Hunter Haunted Bug also (xbox player won't ever able to use CH trainer right?).
Conclude this matter: Hunter Haunted Bug is triggered by one or several of side missions.Cmiiw.
There are plenty fine games by the way
"The longer we wait, the closer the Tuatha get to finding you again. You Ready?"
Out of curiousity, how many who have experienced this bug went to Adessa first?
I have the same bug on this playthrough. My first couple of playthroughs; which I never finished because I made the same mistake twice by overwroting my saves; I did not run into this at all, even while using the trainer. However, what did change was not so much the order I did the quests as much as where had I been. I had always followed the primary quest lines and done all the side quests along the way; finishing an area as best I could before moving on; and rarely straying from that plan.
This last time, however, I said "screw it". I ran to Adessa; which I had not been to yet because of the path of the faction quests; finding as many locations as I could along the way and picking up a few sidequests to do later without even touching the main story. I did all of the arena quests. When I decided I was done playing around I went back to the very begging and started up the story and the side quests, all the while following the same quest order I did previously.
Since ?Agarth's? quest line takes you to Adessa, I'm curious if going there first and having some of those quests started earlier than expected causes a problem with triggers. It might think that you've already done the 'Hunters Hunted' quest; why else would you be in Adessa; and moved on not realizing what trouble it was causing. There is, of course, no garuantee that this is the problem, but it's worth checking out.
I suppose it's also possible, that there may be a level issue somewhere. When I came back to do questing, I was already level 20 or better. This seems unlikely.
Regardless of the bug's cause I must agree with everyone elses sentament that, if the bug is game related and not trainer related, then the makers should have and should be taking care of it.
I have completely stopped playing this game and waiting for the fix.
In future, I will think twice when I purchase games from this studio.
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