Not recognizing armor value? - Cheat Happens Elder Scrolls 5: Skyrim Message Board (Page 1)
Cheat Happens Game Cheats and Wallpapers
Cheat Happens Game Cheats and Wallpapers
 
Cheat Happens Game Cheats and Wallpapers
 
     TRAINERS       REQUESTS       GAME REVIEWS       GAME WALLPAPERS       BOARDS
-OR-
 
     
  MESSAGE BOARD LINKS:   SIGNUP    |    BOARDS HOME    |   MY FAVORITE BOARDS    |   NEWEST POSTS    |   MY THREADS  
 
ELDER SCROLLS 5: SKYRIM MESSAGE BOARD
PC GAMES   .  ALSO ON: PS3X360
 
   
SEARCH BOARDS:  
SEARCH THIS BOARD ONLY  
SEARCH HEADERS ONLY  
 
           
   Page 1 of 1     First Page     Previous Page     Next Page     Last Page  New Topic New Topic    New Poll New Poll    Post Reply Post Reply    Help Help   
 
 MESSAGE BOARDS >> TITLE SPECIFIC BOARDS > ELDER SCROLLS 5: SKYRIM
 Not recognizing armor value?  
 
 
Current rank: 1.5 Stars. Next Rank at 500 Posts.

Send a PM to kbernstar
ELITE
kbernstar
  send PM
  view profile
  add to friends

United States 
User #: 306086
Posts: 131 
Joined: Oct 04, 2007   
Last visit: Jul 06, 2014
Posted: Dec 03, 2011 5:13:49 PM - Report post  (0)  (0)       Post Reply  post reply  

So I was messing around with that whole try-hard thing with enchanting a set of armor with +alchemy and +blacksmithing and making +blacksmithing potions then wearing the armor and drinking the potion to upgrade your normal set of armor so you would get a super set of armor.

The problem is that when I did this, even after upgrading the armor, the game seemed to ignore the new upgraded armor values and only assigned me the base armor value of the item.

So I made a test character and spawned multiple sets of Ancient Nord Armor pre-enchanted with Alchemy and Blacksmithing. Made blacksmithing potions and then upgraded a base set of Ancient Nord Armor:

i.imgur.com/BUgh6.jpg

As you can see in the screenshot, the helmet itself is 474 armor and equipped but my character is only listed as having 187 armor (which is the base total value of Ancient Nord Armor + the Banded shield).

I'm not overencumbered. I don't have any diseases or debuffs.

Any ideas?

CH Promo Club Member

Send a PM to Toki
CH PROMO CLUB
Toki
  send PM
  view profile
  add to friends
  
User #: 586521
Posts: 7804 
Joined: Nov 28, 2008   
Last visit: Jul 28, 2014
Posted: Dec 04, 2011 1:41:51 AM - Report post  (0)  (0)       Post Reply  post reply  

I find that very odd. Since Deadric Armor is supposed to be the best in the game and I have made my set the other day.

*I am maxed out on blacksmithing and enchanting.

Now I just checked my Equipped Enchanted Deadric Armor set and counted up there Armor Rate together and it matches my Armor Rating of 672.

Body Armor 291 *, Helmet 141 *, Gauntlets 120 *, Boots 120* = 672 *

Here is the screen Shots. I have not equipped my Shield so its not in this factor as my Shield is 98 Armor Rating. Also these are all Legendary peaces that have been enchanted. Now the enchants on them do not change the base Armor level.

Body Armor ---> Link **

Helmet ---> Link **

Guantlets ---> Link **

Boots ---> Link **

**Note these screen shots have been taken through Xfire since Print Screen Button dose not work for me in Skyrim for some reason.

So Kbernstar, Please tell me what extra stuff where you using to make it get to that? So I can try and recreate this glitch/bug.

***Now remember am not saying your lying just a little confused and need to see if I can recreate this armor myself. Call me a picky

[Edited by ServiusTheBear, 12/4/2011 1:42:45 AM]

---------------------------------------------------------------------------
~CH Promo Club~

Sapphire is my diamond of my heart, Love ya baby.

=^.^= Furrie 4 Life

You will never understand the sane form of the insane!

Youtube Channel

TokiŽ
Current rank: 1.5 Stars. Next Rank at 500 Posts.

Send a PM to kbernstar
ELITE
kbernstar
  send PM
  view profile
  add to friends

United States 
User #: 306086
Posts: 131 
Joined: Oct 04, 2007   
Last visit: Jul 06, 2014
Posted: Dec 04, 2011 2:02:59 AM - Report post  (0)  (0)       Post Reply  post reply  

I have a glitch in my game which I can't reliably re-create that causes about 10% of my potions to have 5-8x their normal value. I don't actually know what causes it and I don't actually know how to forcibly make it happen.

So I made the set using one of the bugged potions (which gave me like a 1308% boost to blacksmithing).

It actually doesn't really matter either way since as far as I am aware, there is a hidden armor cap of 579 (I think that's the value, something around that). It's just the bug of not recognizing that is annoying me.

Bugged potion: i.imgur.com/Ikh1Z.jpg

It doesn't happen all the time though, for example a 2h buff pot I just made: i.imgur.com/Cs1zy.jpg

And what's more confusing about the armor bug is that just like the potion bug, it doesn't happen all the time.

Right now, it recognizes my armor: i.imgur.com/Ap6rh.jpg

[Edited by kbernstar, 12/4/2011 2:08:31 AM]

CH Promo Club Member

Send a PM to Toki
CH PROMO CLUB
Toki
  send PM
  view profile
  add to friends
  
User #: 586521
Posts: 7804 
Joined: Nov 28, 2008   
Last visit: Jul 28, 2014
Posted: Dec 04, 2011 2:26:41 AM - Report post  (0)  (0)       Post Reply  post reply  

dam.... I WANT!!!!!!

 quote:
 originally posted by :


Armor Cap

Damage reduction is capped at 80%. If you are wearing all four pieces of armor, this occurs at 567 displayed armor rating. If you have 100 skill and all relevant armor perks, this requires a smithed armor rating of about 135. You can increase your smithed armor rating by 1 roughly every 2 points of Smithing with the appropriate perk, or every 4 without. Therefore, at 100 Smithing you will need 85 base armor with the appropriate perk, which is not achievable with Light Armor (though Dragonscale comes close at 82 for the set) and requires at least a Steel Plate set for Heavy Armor. With Fortify Smithing apparel you can boost Smithing even further, which can potentially allow any material for which a Smithing perk exists to reach the cap. At the extreme end, you will need about 126 Smithing to make Steel Armor hit the cap, and about 154 Smithing for an Elven set. Unfortunately, Fur, Hide, Studded, Leather, and Iron armors are not affected by any Smithing perks and so cannot be improved as much.

With the aid of enchanting (fortify smithing) and pre-made enchanting and smithing potions, and of course the appropriate armor perks, you can reach the armor cap with any style or type of armor in the game, even hide and iron armor. All without even using a shield.

Spells and the Lord Stone can reduce the base armor required to hit the cap even further, but these require more management.

I found this data on the armor cap.

---------------------------------------------------------------------------
~CH Promo Club~

Sapphire is my diamond of my heart, Love ya baby.

=^.^= Furrie 4 Life

You will never understand the sane form of the insane!

Youtube Channel

TokiŽ
All times are (GMT -08:00) Pacific Time (US & Canada). Current time is 7:45:13 PM
Return to Elder Scrolls 5: Skyrim Message Board 2176 users online.   2075 guests / 101 members.
 
     
 
 
Trainer Troubleshooting Guide        Cheat Terms and Tutorials        Anti-Virus Notifications        Site Help / FAQ        Submit Cheats        Our Friends and Affiliates        About Us
      Copyright © 2001 - 2014  webworks, LLC  All Rights Reserved    -   DISCLAIMER    -   PRIVACY POLICY    -   TERMS OF SERVICE