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 MESSAGE BOARDS >> TITLE SPECIFIC BOARDS > ASSASSIN´S CREED: REVELATIONS
 Assassin's Creed: Revelations Trainer  
 
 
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Posted: Nov 30, 2011 2:37:50 AM - Report post  (0)  (0)       Post Reply  post reply  

 quote:
 originally posted by lucyblue:

 quote:
 originally posted by Draesk:

The stealth option seems somewhat temperamental - it will work fine in open areas when you are not notorious (ie: you can walk up to two guards, kill one and the other will not flinch). However, it seems to fail completely within restricted areas. It also seems to not act consistently when you are notorious, or have any rating in the notoriety meter.

Notoriety reset is temperamental also - sometimes it straight up doesn't work, sometimes it clears the notoriety meter but guards will still attack on sight even in open areas, and sometimes it does as it is meant to. I cannot find any pattern behind the various results.

Finally, none of the inventory item addition options work. I wouldn't have found this a problem but for the issues with the unlimited ammo option (ie: not only not working for, but breaking bombs altogether).

I haven't yet had the opportunity to try the Unlimited Recruit Skill-Points or Increase Mission Time options yet, but the God mode and money addition options work without issue for me. God mode seems to lock the health fairly low on the meter, but that's hardly an issue. Fortunately I haven't, as some mentioned before, had any issues with God mode and the tower defence missions.

If further information or a save-game is desired, I'd be happy to oblige.

I can pretty much verify this. The notoriety reset works unpredictably. The bombs breaking with unlimited ammo also seem to be unpredictable but I'm starting to notice a pattern. I'm not 100% certain on this but I think if you turn it on and then craft new bombs, it'll work. But if you don't craft bombs after activating it, it won't work...

I'm going to do some more experimenting to see if I can work out the exact pattern.

Below is a link to my save file. Due to trainer use, I am unable to craft bombs in ACR v1.01. I tried to do the experiment I said earlier and I couldn't even begin because crafting is out of the question.

dl.dropbox.com/u/17771862/40.zip

The following problems happen.

1: If you dismantle bombs, it works just fine.
2: If you try to make new bombs, you end up with nothing in that slot.
3: If you throw the bombs and then try to craft once you've spent them all, you end up with nothing in that slot.
4: If you dismantle the bombs, force the game to save, quit the game, then reload, the old bombs that were in the inventory are back even though the game saved.
5: If you throw the bombs to spend them all and then force the game to save, then close off the game and reload it, the old bombs are back.
6: If you try to replay a Piri Reis mission to force it to load bombs other than the ones you had when you started, the bombs from Piri Reis cannot be thrown even though it says they are in the inventory.
7: If after trying a Piri Reis replay, you abort, the old bombs are back, even if they were spent or dismantled before.

(edit)
I just got bombs to be craftable again by spending the bombs I had, buying bombs of that slot type from a bomb vendor, spending those bombs, and then crafting.

[Edited by lucyblue, 11/30/2011 2:43:35 AM]

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Posted: Nov 30, 2011 3:14:33 AM - Report post  (0)  (0)       Post Reply  post reply  

Do you think it's possible to add the option of "Infinite/add morale"? That would be awesome
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Posted: Nov 30, 2011 5:23:38 AM - Report post  (0)  (0)       Post Reply  post reply  

The 1.01 trainer doesn't work correctly. there are some crashes.

is possible to fix many bugs ? because with the trainers, the game doesn't work correctly too.

Anyone have solutions ?

thank you

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Posted: Nov 30, 2011 8:13:07 AM - Report post  (0)  (0)       Post Reply  post reply  

As much as i would love to use this trainer unfortunately i can not and this goes for the previous assassins creed games too the trainers somewhat conflict with the games like when i buy new armor and weapons some do not show within the assassins HQ also when entering restricted areas on missions like wounded eagle the screen just goes black but i can still move around and hear sound but if a hit the escape key the menu shows up fine so im left with exiting the game and have to start the game without the trainer and everything works fine
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Posted: Nov 30, 2011 8:30:47 AM - Report post  (0)  (0)       Post Reply  post reply  

with the notoriety reset after taking a den hit a herald and then activate the reset notoriety and it works fine right after i restore a shop the bombs i really dont use but i always get unlimited crossbow and health darts and knives never had a issue with the gaurds attacking me after i reset so i might have to check that one out
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Posted: Nov 30, 2011 11:25:16 AM - Report post  (0)  (0)       Post Reply  post reply  

where are the savegames located?
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Posted: Nov 30, 2011 11:49:15 AM - Report post  (0)  (0)       Post Reply  post reply  

@PWizard

C:\Users\[Your Account]\AppData\Local\Ubisoft Game Launcher\savegame_storage\[Random String]\40\

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@lucyblue

Ja, I am having similar problems it would appear. Furthermore, I cannot access certain crafting stations at all. I can't test the method of selling/buying bombs with the black market dealer because the little puta always moves before I can get to him.

Here are my saves: dl.dropbox.com/u/51613837/acr-saves-draesk.rar

Also, I appear to be having an issue whereby pigeon coops do not show up on the map. Anyone else? I suspect that this is entirely Ubisoft's fault.


Edit: "This assassin is away on "THE LITTLE PRINCE" mission and will be unavailable for: an unknown amount of time." - anyone else getting this? It's the first assassin that you get, where the mission forces you to make him the leader of the hideout as well as forcing you to send him on that particular mission. He's been gone for well over an hour of gameplay.

[Edited by Draesk, 11/30/2011 2:24:12 PM]

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Posted: Nov 30, 2011 4:01:35 PM - Report post  (0)  (0)       Post Reply  post reply  

I'm pretty sure even in AC:B, assassins would be gone for quite some time depending on the missions you sent them on. It could have been increased in AC:R?

I'll probably find out soon, since Steam just finished downloading the last files.

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