Would it be possile to make the trainer work with the mod that addresses the use of 4gb of ram for skyrim? I had problems with skyrim but using this mod takes them all away and i can even add mods that gives higher texture resolution.
However the trainer does not work with it, my guess since the exe is modified abit. Is this something that can be done?
the program that does the thingy is called ntcore, here is a link also:
Anyone having trainer issues? My game just patched and the trainer no longer works. The trainer activated sounds, but nothing in game with num keys.
I am asking in case I screwed something up lol.
Awesome Trainer btw!
Right are you using the updated LAA patch? If so you wont be able to use the trainer. If then you will need to check the trouble shooter as the fix did not do anything that would change the coding only DRM as updated. The trainer still works for me and others that have been updated by the ball crusher.
quote:
originally posted by seerunba:
Would it be possile to make the trainer work with the mod that addresses the use of 4gb of ram for skyrim? I had problems with skyrim but using this mod takes them all away and i can even add mods that gives higher texture resolution.
However the trainer does not work with it, my guess since the exe is modified abit. Is this something that can be done?
the program that does the thingy is called ntcore, here is a link also:
Thanks for great trainer, Ive been a Member a very long time and u have never let me down. I also suffer from the 4gb issue with Win7 64, the game is unplayable without the 4gb patch and with the 4gb patch the trainer doesn't see the game,please is there some work around or trainer you could make to play this game with the trainer and 4gb patch.
(note I doubt they will add something like that to the trainer since the console codes are there.)
quote:
originally posted by officialz:
Suggestion:
Add a one-hit fast level system for skills.
Example: Press a button for the trainer to activate the option Hit something Skill levels up instantly
Thanks
Now again I do not think the CHT will do that since the console codes are there for that.
quote:
originally posted by ServiusTheBear:
Player.setav (then skill name) (the amount)
example - Player.setav Destruction 100 (Sets your Destruction to 100)
Player.modav (then skill name) (the amount)
example - Player.modav Destruction 10 (Will add 10 to your Destruction)
Now most of the names are the same as they are stated in the game. Archery is Markmanship The way it was in Oblivion and Morrowind. Speech is Speechcraft again the way it was in Oblivion and Morrowind.