Anyone having trainer issues? My game just patched and the trainer no longer works. The trainer activated sounds, but nothing in game with num keys.
I am asking in case I screwed something up lol.
Awesome Trainer btw!
Right are you using the updated LAA patch? If so you wont be able to use the trainer. If then you will need to check the trouble shooter as the fix did not do anything that would change the coding only DRM as updated. The trainer still works for me and others that have been updated by the ball crusher.
Would it be possile to make the trainer work with the mod that addresses the use of 4gb of ram for skyrim? I had problems with skyrim but using this mod takes them all away and i can even add mods that gives higher texture resolution.
However the trainer does not work with it, my guess since the exe is modified abit. Is this something that can be done?
the program that does the thingy is called ntcore, here is a link also:
www.overclock.net/t/1167229/how-to-get-skyrim-to-use-4gbs-of-ram-quick-guide
Since its not an offical patch to the game. I do not think they will update the trainer to work with a players modification of the game exe.
Is it possible to add a somewhat duplicate item or maybe mega items option in which we get idk, 10 or 99 items of each?
Maybe the trading duplication, where you sell the item, but it stays in your inventory?
It's a pain having to buy ingots and stuff and then wandering Skyrim to find more.
I'm sure that a lot of Skyrim players would appreciate this option.
Right no need for that. Since console codes do not disable achievements. You can use the console code to add item
player.additem (then ID) (Then Amount)
example - player.additem 0005ADA0 100 (gives 100 Quicksilver Ingots)
You just need to change the ID and the amount you want.
0005ADA1 - Refined Malachite
0005AD93 - Corundum Ingot
0005AD9E - Gold Ingot
0005ACE4 - Iron Ingot
0005ACE5 - Steel Ingot
0005AD9F - Refined Moonstone
0005ACE3 - Silver Ingot
(note I doubt they will add something like that to the trainer since the console codes are there.)
Suggestion:
Add a one-hit fast level system for skills.
Example:
Press a button for the trainer to activate the option
Hit something
Skill levels up instantly
Thanks
Now again I do not think the CHT will do that since the console codes are there for that.
Player.setav (then skill name) (the amount)
example - Player.setav Destruction 100 (Sets your Destruction to 100)
Player.modav (then skill name) (the amount)
example - Player.modav Destruction 10 (Will add 10 to your Destruction)
Now most of the names are the same as they are stated in the game. Archery is Markmanship The way it was in Oblivion and Morrowind. Speech is Speechcraft again the way it was in Oblivion and Morrowind.