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The CHU Community Podcast
 
Latiosmaster47  posted on Sep 11, 2011 1:02:04 PM - Report post

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Welcome to this topic. In this topic you will find podcasts in which myself, Nic_Durron, Bes and Elite talk about stuff for a half an hour.

Current Episode: Link

Currently the podcast is recorded every Friday, at 4:00 p.m. EST (9:00 p.m. GMT) and is usually uploaded the following day at around the same time.

(Current Question of the Week: What song do you want Nic to sing for the intro of next week's podcast)

If you have questions for the podcast, answers for our current question of the week, want to be a guest, or just general comments about the whole thing, post 'em here.

 
forty-two  posted on Sep 11, 2011 7:21:52 PM - Report post

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*applause*
Also, Link
Also also, is there anything about the sound quality that could be improved?
Also also also, the avatar thing is a true story.

If you had to change your username, what would you change it to?

 
benduhova  posted on Sep 11, 2011 8:04:28 PM - Report post

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what are your views on the lack of offline ai based skirmish on modern games ie spacemarine, crysis2, dow retribution laststand and why do you think programmers are turning there backs on people who dont playonline or cant
 
LordVenator  posted on Sep 12, 2011 12:31:19 AM - Report post

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quote:
originally posted by benduhova

what are your views on the lack of offline ai based skirmish on modern games ie spacemarine, crysis2, dow retribution laststand and why do you think programmers are turning there backs on people who dont playonline or cant

You're asking a question about the games they've probably never even played. The lack of offline options will be more and more visible because developers want to force people to play as a team and for that you have to be constantly online. I'm not saying offline skirmish isn't fun because it is fun even more than the multiplayer.

But I also fail to see here what kind of skirmish would Space Marine and Crysis 2 have? And Dawn of War 2's The Last Stand was designed to be a multiplayer co-op mode. How would you play it in skirmish? Alone against 20 waves of enemies who are getting stronger in numbers and strength?

 
Degari  posted on Sep 12, 2011 2:11:49 AM - Report post

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I enjoyed that. It was fun and interesting to listen to *coughNicyourvoiceisadorable>.>cough*

Looking forward to the next podcast, although like forty-two asked, can the sound quality be improved? It was just a tad bit hard to hear what some of you were saying sometimes :3

Also, Nic should sing *looks around trying to think of something* 'Still Alive', that Nyan cat song, or 'It's All About Us' by t.A.T.u.

 
xxjjrockerxx  posted on Sep 12, 2011 6:35:50 AM - Report post

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It's good laugh, this stuff. I enjoyed listening in, I didn't have any sound issues apart from Elite was a little bit quiet at times, but I heard you all loud and clear. Bes, I'm in love with your voice. <3
 
benduhova  posted on Sep 12, 2011 10:43:12 AM - Report post

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quote
orginally by loopdaloop
But I also fail to see here what kind of skirmish would Space Marine and Crysis 2 have? And Dawn of War 2's The Last Stand was designed to be a multiplayer co-op mode. How would you play it in skirmish? Alone against 20 waves of enemies who are getting stronger in numbers and strength?

have you ever played killzone it had a awesome skirmish because of the lack of quality online play and you played against ai teams also the first dawn of war series had a last stand mod made by shuma that put you against 20 waves of increasing strength.
I think its just easier for game makers to create a map and then let humans sort out the tactics instead of having to code bots to fight against just my two cents

 
Bes  posted on Sep 12, 2011 1:05:07 PM - Report post

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quote:
originally posted by xxjjrockerxx

It's good laugh, this stuff. I enjoyed listening in, I didn't have any sound issues apart from Elite was a little bit quiet at times, but I heard you all loud and clear. Bes, I'm in love with your voice. <3

Awww... thanks! Actually, a few minutes or so into the podcast I IM'd Elite because his mic was too low. When I listen to it, his volume picked up right after that point.

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