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Locked Topic  Brink Trainer 1.0.23653.48097 Issue
 
Windowsux86  posted on Aug 06, 2011 8:21:41 AM - Report post

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After posting in the wrong area I hope this is the correct place, sorry about that.::

The trainer works great for the most part, everything works when I play the first campaign game. After the first campaign game and going through my abilities and weapons, when I go back into the game options 7&8 stop working (instant cooldowns and instant supplies)is this a common error for the trainer or is maybe something happening on my end?

P.S. When I did try reactivating the options cooldowns turned off and on but never functioned, and option 8 supplies, only says deactivated and doesn't work.

Any help would be great, thank you.

 
PWizard  posted on Aug 06, 2011 8:25:43 AM - Report post

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Please post a savegame with easily repeatable instructions so we can try and replicate the issue on this end.
 
Shotgunmaniac  posted on Aug 06, 2011 8:39:04 AM - Report post

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quote:
originally posted by Windowsux86

After posting in the wrong area I hope this is the correct place, sorry about that.::

The trainer works great for the most part, everything works when I play the first campaign game. After the first campaign game and going through my abilities and weapons, when I go back into the game options 7&8 stop working (instant cooldowns and instant supplies)is this a common error for the trainer or is maybe something happening on my end?

P.S. When I did try reactivating the options cooldowns turned off and on but never functioned, and option 8 supplies, only says deactivated and doesn't work.

Any help would be great, thank you.

I've only used option 8 myself, but from experience, in all versions of the trainer, in order to get it to work, you have to close the trainer, then reopen and reactivate it after each match to be able to use the option again.

 
Windowsux86  posted on Aug 06, 2011 9:02:15 AM - Report post

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*I start up the game and press F1 and wait for Trainer Activated.
*Go into a campaign single player map.
*I run around a little bit to make sure the game is full loaded.
*Then I activate numpad 1-health, 2-ammo, 3-no reload, 7-instant cooldowns, and 8-instant supplies.
*The trainer works fine for the first game, after I beat it and leave the current scenario I check abilities, and weapons changing things I unlocked or want.
*I leave the ability and weapon set-up going back to the campaign instances.
*I enter a game and all of the cheats are still activated except for 7&8, instant cooldown and supplies.
*After I see they are not running I try to disable/re-enable them.
*7-instant cooldowns will say deactivated and reactivated but will not actually enable the cheat, cooldowns are still normal
*8-instant supplies will only say deactivated, and will not re-enable.

I have submitted the savegame.

 
Windowsux86  posted on Aug 06, 2011 9:59:04 AM - Report post

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quote:
originally posted by Shotgunmaniac

quote:
originally posted by Windowsux86

After posting in the wrong area I hope this is the correct place, sorry about that.::

The trainer works great for the most part, everything works when I play the first campaign game. After the first campaign game and going through my abilities and weapons, when I go back into the game options 7&8 stop working (instant cooldowns and instant supplies)is this a common error for the trainer or is maybe something happening on my end?

P.S. When I did try reactivating the options cooldowns turned off and on but never functioned, and option 8 supplies, only says deactivated and doesn't work.

Any help would be great, thank you.

I've only used option 8 myself, but from experience, in all versions of the trainer, in order to get it to work, you have to close the trainer, then reopen and reactivate it after each match to be able to use the option again.

Thank you for letting me know that, it's a little inconvenient but then again I have a trainer that works so quit complaining right? Maybe they can find a fix for it later.

Thanks again for your reply, I'll be checking back to see if PWizard has any suggestions for me.

Eh my bad for the double post, thought I switched tabs and copied. D=

[Edited by Windowsux86, 8/6/2011 10:00:37 AM]

 
Shotgunmaniac  posted on Aug 06, 2011 10:10:24 AM - Report post

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Yeah, it's a minor inconvenience at worst. Game seems to be very alt-tab friendly (last few patches have fixed a crash that occurred when you were tabbed out for more than a few minutes) and there don't seem to be any issues with closing/reopening the trainer without restarting the game.
 
Caliber  posted on Aug 06, 2011 12:15:03 PM - Report post

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thanks for sending the savegames, however this has nothing to do with savegames or a trainer not working or anything like that.

the game dynamically loads and unloads

gamescriptx86.dll

into memory between levels and etc., which unfortunatly when it reloads it it may move it to another address in space.

you may have to alt tab out and turn the trainer off and then restart a new instance of the trainer to combat this issue.

at this time, this is the only solution and now you know why-

best,
Cal

 
Windowsux86  posted on Aug 06, 2011 12:52:58 PM - Report post

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quote:
originally posted by Caliber

thanks for sending the savegames, however this has nothing to do with savegames or a trainer not working or anything like that.

the game dynamically loads and unloads

gamescriptx86.dll

into memory between levels and etc., which unfortunatly when it reloads it it may move it to another address in space.

you may have to alt tab out and turn the trainer off and then restart a new instance of the trainer to combat this issue.

at this time, this is the only solution and now you know why-

best,
Cal

Thank you Cal, it is nice to get a more precise answer to know exactly what is going on. I appreciate you taking time out of your day to reply to this.

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