Crysis 2 Message Board  STATUS: ACTIVE - Trainers are still being considered and updated for this title as patches are released. There is no guarantee that a trainer can be made or updated but it will be reviewed by our staff.

Our Crysis 2 Trainer is now available for version 02.19.2017 and supports ORIGIN. Our Crysis 2 message board is available to provide feedback on our trainers or cheats.
Crysis 2 Trainer
REQUEST MORE OPTIONS
0 option(s) for voting
FILE UPDATE REQUEST
0 report(s) filed
BOOST UPDATE PRIORITY
Boost currently not available
Message Board for PC version
Page 1 of 3   •  First Page  •  Previous Page  •   Next Page  •   Last Page
Signup or Login to Post
Does the nanosuit have pockets?
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to MattJJ
    ELITE
    MattJJ posted on Mar 26, 2011 8:41:08 PM - Report post
     
    I wonder where alcatraz keeps all this weapon mods at...to actually be able to change on the go to meet different situations.

    Maybe his suit really does have pockets...

    and uhh how does he pee or does his thing with that suit on anyway? Although alcatraz has bigger things to worry about, im sure he still has to release once in a while lol.

    Mysteries of the Nanosuit.
  • Send a message to oljo0704
    INACTIVE
    oljo0704 posted on Mar 26, 2011 10:41:13 PM - Report post
     
    Given the nanotechnological nature of the nanosuit, and the amount of biological integration with the pilot, it is likely that waste disposal is handled by the nanomachines within the pilot's body. (e.g. they simply break down the waste before it has to be ejected by conventional means)

    As for the attachments, the same goes for extra magazines, grenades and other inventory items that would otherwise be too bulky to carry in the real world. They always just manage to materialize out of thin air when you need them. I seriously doubt the developers gave it that much thought when they designed the game. I mean if video games were 100% realistic, they wouldn't be any fun, would they?

    [Edited by oljo0704, 3/26/2011 10:43:04 PM]

    [Edited by oljo0704, 3/26/2011 10:45:00 PM]
     
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Lewkae
    ELITE
    Lewkae posted on Mar 26, 2011 11:08:16 PM - Report post
     
    Indeed this is a very valid question?! But like Chuck Norris, why let reality get in the way of an awesome action hero!
  • Send a message to vampirechick
    INACTIVE
    vampirechick posted on Mar 27, 2011 10:17:48 AM - Report post
     
    he probably has timelord pockets bigger on the inside than the outside
     
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to timstim
    ELITE
    timstim posted on Mar 27, 2011 2:30:25 PM - Report post
     
    well since he never eats or drinks anything how much waste can there be to dispose of,not alot of work for a nano crap machine.
  • Send a message to Darkestedge
    INACTIVE
    Darkestedge posted on Mar 27, 2011 8:05:30 PM - Report post
     
    And i wondered why i can still see my shadow clear as day when stealthed. If anything, there should be a faint mottle of a shadow and nothing else. Shame really, fixing little details like that often make a good game, great.
     
  • Current rank: 2.5 Stars. Next Rank at 2000 Posts.
    Send a message to Skyheart
    ELDER
    Skyheart posted on Mar 27, 2011 8:26:18 PM - Report post
     
    Let's all take a deep breath and repeat after me: "It's only a game."

    As has been said, if games were 100% realistic, they wouldn't be much fun. Or games. Sure, some games give you a limited amount of carry space, or make you able to carry only two weapons at a time, but really... that kinda takes the fun out of blowing up everything in a game world.

    As for technical details like being able to see some kind of body attached to your camera when you look down, well, the addition of that usually puts more strain on the resources of your system, especially with a game utilizing high-end graphics already. Leaving it out makes it more playable in the literal and technical sense.
    "Remember the good old days when you could just slap Omni-Gel on everything?" - Shepard, ME2

    "Not right now. Trying to determine how Scale Itch got aboard. Sexually transmitted disease carried only by Varren..... Implications unpleasant." - Mordin, ME2
  • Current rank: 3 Stars. Next Rank at 4000 Posts.
    Send a message to AdmiralThrawn
    CRAHSYSTOR
    AdmiralThrawn posted on Mar 27, 2011 9:22:52 PM - Report post
     
    quote:
    originally posted by oljo0704

    Given the nanotechnological nature of the nanosuit, and the amount of biological integration with the pilot, it is likely that waste disposal is handled by the nanomachines within the pilot's body. (e.g. they simply break down the waste before it has to be ejected by conventional means)

    As for the attachments, the same goes for extra magazines, grenades and other inventory items that would otherwise be too bulky to carry in the real world. They always just manage to materialize out of thin air when you need them. I seriously doubt the developers gave it that much thought when they designed the game. I mean if video games were 100% realistic, they wouldn't be any fun, would they?

    [Edited by oljo0704, 3/26/2011 10:43:04 PM]

    [Edited by oljo0704, 3/26/2011 10:45:00 PM]

    If this was true, he wouldn't need to carry ammo. The breakdown of waste makes a certain sort sense, because some of that can be re-used by the body.

    Ammo, however, does not; you cannot create anything out of thin air, which is essentially what you're saying the nanobots would do.

    However, if Alcatraz had a location to store each of these items, the weight wouldn't be an issue... face it, he's ina suit which basically makes him supar man.

    /--\
    Keep Calm
    And
    Throw a blanket over it

    Ten minutes of entertainment, crammed into three hours.
Page 1 of 3   •  First Page  •  Previous Page  •   Next Page  •   Last Page
Signup or Login to Post
All times are (GMT -06:00) Central Time (US & Canada). Current time is 1:03:22 PM