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 MESSAGE BOARDS >> TITLE SPECIFIC BOARDS > DRAGON AGE II
 Console commands (Work in Progress)  
 
 
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Posted: Mar 07, 2011 2:37:07 AM - Report post  (0)  (0)       Post Reply  post reply  

Make a shortcut to your "da2.exe" file (typically located in the C:\Program Files (x86)\Dragon Age 2\bin_ship folder) on your desktop, Start Menu, or wherever. Right click on the shortcut, choose properties, then add the following to the end of line in the "Target" field: -enabledeveloperconsole it should look something like this:

"C:\Program Files (x86)\Dragon Age 2\bin_ship\DragonAge2.exe" -enabledeveloperconsole

Do not remap keys in game for a quick console access key as in Origins, it will not function properly.

* runscript healplayer
* runscript addmoney xx
* runscript killallhostiles
* runscript addxp
* runscript pc_immortal
* runscript cheat
* runscript zz_upgrade
* runscript zz_app_debug
* runscript zz_supercrit player

* runscript chargen warrior
* runscript chargen mage
* runscript chargen rogue

* runscript zz_dae_debug
* runscript zz_rdr start|goto|daynight|set|get|talk

* runscript zz_rdr start 1
* runscript zz_rdr start 2
* runscript zz_rdr start 3
* runscript zz_rdr goto tavern 1
* runscript zz_rdr goto tavern 1 night
* runscript zz_rdr goto docks 1
* runscript zz_rdr goto docks 1 night
* runscript zz_rdr goto warehouse
* runscript zz_rdr goto keep 2
* runscript zz_rdr goto keep 2 night
* runscript zz_rdr goto tavern 2
* runscript zz_rdr goto tavern 2 night
* runscript zz_rdr goto docks 2
* runscript zz_rdr goto docks 2 night
* runscript zz_rdr goto ambush
* runscript zz_rdr goto hideout
* runscript zz_rdr goto stash
* runscript zz_rdr goto finale

Companions
* runscript zz_and_debug
* runscript zz_mrl_debug
* runscript zz_vrc_debug
* runscript zz_ave_debug
* runscript zz_fen_debug
* runscript zz_isa_debug
* runscript zz_bet_debug
* runscript zz_car_debug

* runscript addtalent (No list of numbers yet, but 1 adds the 'attack' command)

[Edited by Edge3133t, 3/7/2011 3:01:04 AM]

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Posted: Mar 07, 2011 8:06:38 AM - Report post  (0)  (0)       Post Reply  post reply  

woot, thank you sir! preloaded on Sunday, can't wait for tues!
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Posted: Mar 07, 2011 5:57:51 PM - Report post  (0)  (0)       Post Reply  post reply  

* runscript dbg_setattrib [attrib] [value]

Where [attrib] is #1-6 corresponding to the order of Attribute in the Character screen and value is the number it is to be INCREASED by (the "setattrib" is misleading).

EDIT: Nvm, apparently it's VERY temporary, as 5 minutes later I discovered I no longer had the extra attribute points.

[Edited by Bikeracer4487, 3/7/2011 6:02:44 PM]

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Posted: Mar 07, 2011 6:07:33 PM - Report post  (0)  (0)       Post Reply  post reply  

At the risk of sounding stupid, what key *is* bound to the console by default? None of the articles or posts I've found seems to mention it. Is it the [`] key per usual, or what?
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"Do what you can reasonably, and leave the rest to God." --Fr. Joe Quigley
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Posted: Mar 07, 2011 6:48:40 PM - Report post  (0)  (0)       Post Reply  post reply  

 quote:
 originally posted by ArchangelM127:

At the risk of sounding stupid, what key *is* bound to the console by default? None of the articles or posts I've found seems to mention it. Is it the [`] key per usual, or what?

All the info you need to access the developer console can be found at this website...

dragonage.wikia.com/wiki/Console

Hope this helps.

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Posted: Mar 07, 2011 6:56:58 PM - Report post  (0)  (0)       Post Reply  post reply  

Ok maybe not as helpful as I thought... I think it is the tilde (`) button. The console in invisible so you need to press enter after typing the command to enable it and go back to the game... apparently. I am about to try it.
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Posted: Mar 07, 2011 7:03:23 PM - Report post  (0)  (0)       Post Reply  post reply  

Remember that for incrementing the stats fast you can use ctrl+alt+mouse button, pressed fast. This makes the counter go up lighting fast, so you're done in no time.
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Posted: Mar 08, 2011 12:19:01 AM - Report post  (0)  (0)       Post Reply  post reply  

Worked - THX!

[Edited by Tnor, 3/8/2011 12:22:10 AM]

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