Starcraft 2: Wings of Liberty Cheats
My account was banned and had to get another one
Is that trainer safe now or we have to wait for a new one?
And one more thing
It would be nice if trainer could add around 5-10 k minerals/gas instead of 999999999999999
Same for upgrade credits
Because that 999999999999 really demonstrated that you cheated even if your connection is off
[Edited by potatoe, 10/10/2010 10:21:26 AM]
What Chris and the guys are saying is that they won't stop producing singleplayer cheats, which enable the users to play the game exactly how they want. There's a big difference between cheating in a singeplayer game (yourself) as opposed to cheating in multiplayer modes (which is, obviously against other people and is questionnable). It doesn't seem to matter what users say in defence to their bans as the replies from Blizzard make it clear that they have no decent appeals process or intention to listen.
Users such as yourself who are getting banned by Blizzard, are having this do so unfairly. This is all due to the way that Blizzard have programmed the game. Whether you are in Singleplayer or not, Blizzard are using the fact that your scores/data is still sent to them (for highscores etc) as evidence against you. They've effectively made SP modes work the same way as MP modes in this regard, and, what they're basically saying is that you will be treated the same no matter which mode you are cheating in.
Then the users come and blame the team here, making out that the trainer isn't working properly, or that it needs fixing, when this simply isn't the case. It's how the game is, and it's the route Blizzard has chosen to take now. Punishing legitimate users for cheating in singeplayer on a game that they've shelled out their hard-earned money is just ridiculous. And here's a kicker. The game contains cheats built-in! Granted, they don't work quite the same way and the built-in ones were put it at release time by the game devs, but the point, and end result, is the same.
Just to comment on your final paragraph about the adding of small amounts of stuff rather than getting massive amounts. This won't matter. Blizzard are still going to pick up on this no doubt. And, in any case, why should this be done? Why should users and the team here have to try and tip-toe around like they are doing something wrong? It just doesn't make sense. I can completely understand what you're saying and sympathise with you, because obviously you're not feeling so great at the moment as you've had an account banned. BUT! At the end of the day this falls to Blizzard to change the way they go about doing things. It's them and them alone who are causing the problem here.
Oh, just to re-iterate what Chris wrote in another sticky. To maximize your chances of not getting a ban, take the approach of disabling your internet connection/putting the game in offline mode before using such cheats. If you are concerned about stats saving and perhaps getting reported back 'home' to Blizzard then scrap that profile/player before going back online.
[Edited by PhoenixCH, 10/12/2010 9:19:39 AM]
[Edited by PhoenixCH, 10/12/2010 9:19:50 AM]
"Blizzard Entertainment is not banning StarCraft II players just for using single-player cheats. There’s been some confusion in the last couple of days about the suspensions and bans meted out to players caught cheating in StarCraft II. It’s important to point out first, that many of the 3rd-party hacks and cheats developed for StarCraft II contain both single- and multiplayer functionality. In order to protect the integrity of multiplayer competition, we are actively detecting cheat programs used in multiplayer modes whether there are human opponents or not.
That said, players who opt to use any type of 3rd party hacks do so at their own risk — there are already built-in cheat codes for StarCraft II single-player that can be used safely. Blizzard Entertainment has always taken cheating seriously and will continue to aggressively crackdown on players who cheat in our games."
In one thread and
We are not banning players for using single-player cheats.
The confusion all comes from an inaccurate statement that we think cheating in single player negatively affects achievements or some such. Not the case. I don't even know if the person who this story is based on actually got banned, but if they did, it's because they were using a hack inside a multiplayer game.
I would recommend that if you want to cheat in single player StarCraft II games, use the ones we put in there. A lot of the hacks out there work in both single and multi. If you get a third party hack and intend to only use it for single player, and then go play a mutiplayer game with it still on, you're bound to get tagged.
[Edited by SIL3NT-DE4TH, 10/13/2010 2:03:02 PM]
We announced on Sep 14, 2010 5:04:38 PM UTC that we would begin taking a stance against Cheating in StarCraft II (Cheating in StarCraft II - StarCraft II). Upon further review of the action taken upon this account we see that a third-party program was detected several times after the posting this notification. Unfortunately we have determined that our original findings were accurate and the actions that were taken were in line with our current policies.
For privacy and security reasons, we are unable to disclose specific methods used for or the evidence obtained from one of our investigations.
We hope this has cleared up any concerns you may have and expect no further communication on this matter. Thank you for your time and understanding of our position.
Game Master Valakith
People who have got banned, in my opinion - and, of course, this is bound to be controversial, because it goes against their statements and I don't mean to accuse anyone of lying - probably forgot to restart their client and close the trainer before playing multiplayer. That, or they created a "MULTI PLAYER" game against the AI and used the trainer. Either of those would definitely get you flagged and, consequently, banned.
Since there's no second computer to check the data against, the trainer does technically "work" in multiplayer if you're just playing the AI. But, on the MULTI PLAYER side of game creation, you're officially online and in touch - under Warden's watchful eye.
I've used the trainer substantially, just to screw around (the campaign isn't difficult but it's just lovely to do things like, oh, take over the Leviathan in Crack The Sky and spit out as many mutas and broodlords as you want literally as fast as you can hit the hotkeys/click), in single-player mode. Like, a lot. I have never used it in multiplayer mode, versus the AI or in any other circumstance (against another person, the differing values would naturally be checked and so the trainer wouldn't work anyway).
Again, I'm not trying to call anyone who claims they've been banned for totally innocuous behavior a liar, but it just doesn't match my experience. Is everyone who has been banned for the trainer usage absolutely, positively, beyond a shadow of a doubt sure that they never even once accidentally hit the multiplayer tab for just half a second? Getting "in touch" with Warden like that could screw you even if apart from that incidental, tangential contact you never did anything at all, and it would leave you feeling as though you'd been banned for single-player only usage when really, in a really nagging, technical sense, you did "use" the trainer in multiplayer, as far as Warden is concerned, having scanned for the memory locations it scans for...
Pouring a 40 for fallen homies, etc., and maybe this is one of those come to Jesus things where you just don't see it 'til it happens to you. I'll let ya know if I end up banned, but following the safe play practice of avoiding anything remotely approaching multiplayer like the plague has worked fine for me.
One last time, no intended. Best of luck to all of you, thanks CH for providing fun tools for screwing around.
Blizzard has a habit of spinning things to make them in the best of light. Even more recently in the Blizzard vs KeSPA situation, if you read the reports of the negotiations by Blizzard they will tell you that the meetings were good and that negotiations were planning to continue.
Korean accounts from KeSPA as well as some of the coaches and S-Class Players (Bisu[Shield], Stork[gm], etc) stated that the direction went sour. Originally it was unconfirmed up to the point where KeSPA literally said "**** it" and put up the schedule for the upcoming ProLeague season without consent with Blizzard or Gretech (the company Blizzard hired to do all broadcasting of Blizzard game tournaments). What was going to be "planning to continue negotiations" is now inevitable lawsuit.
Blizzard says they "care for the E-Sports" fans when instead they **** on us. They only care about making as much money off from StarCraft 2 and that means getting rid of the Brood War scene (them not showing the love).
[Edited by Neo7, 10/13/2010 9:44:42 PM]
After logging in yesterday, updating, and restarting; I'm not banned. I honestly think that this issue has been overblown and that those banned were MP cheaters (thus deserving a ban).
All I can say is the same as the creator's of the trainers here. Don't enter MP mode with any trainer active!
Sad that we SP guys have to be so bloody cautious. MP cheaters always suck. SP cheater; WTF guys? We SP cheaters don't harm anyone!
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