I agree its silly to tie SP achievements with MP gains.
But achievements are there to be earned anyway, hence like in a previous PS3 thread I did, I mentioned there is no cheat devices for the PS3 due to achievements being a big thing, and of course Sony not allowing Datel etc to make any devices or allow them to be sold.
And hence why I said if I made trainers for PS3 games I would have to disable the online function of the game also, so achievements aren't so easily got. Else you would have a vast majority of people with masses of Platinum and Gold trophies tied to their accounts.
Oh I did manage to get a Dev Kit and managed to make a couple of trainers, but unfortunately trying to get a workable delivery system so that anyone can affectively install and use on their PS3's is a bit more troublesome.
This argument makes no sense. Your Starcraft 2 cheevos score has NOTHING to do with online matchups. I've got about 2300 points, and I routinely play people with less than 500. Sometimes I play people with 4000. Some of them beat me. I beat some of them.
On top of that, Blizzard's placement matches system ensures that you play people with a similar skill level as yourself, not the person with the nearest cheevo score.
Also, you're taking the discussion into the tourney realm, which has no bearing on this issue... we're talking about single-[player cheating and bans, and tournies are, by definition, all multiplayer.
What I want to know is, why are they SO motivated about this? What do they gain from this that would make them be so eager to ban people?
I think the main thing that blizzard are trying to accomplish this is the following, and take a few things into account.
Firstly, to play Starcraft you have to register your game to battle.net to be able to play in offline mode for the first time as a guest.
Secondly, Starcraft2 Wings of Liberty is game 1 of a three game series.
Thirdly, if you are banned from Starcraft 2 Wings of Liberty on your account, this ban will likely carry over to your next two Starcraft 2 games should you buy them.
Henceforth, having to buy another copy of Starcraft 2, to remove the ban, and to get yourself another bnet account so that the total ban on the game won't carry across to the next two.
To sup it up, Blizzard are banning anybody they can find who cheated in single player in order to coax said person into purchasing a second copy so that they can un-ban themselves.
What I am honestly suprised about is that they pulled this now, and not a week or so after the release of Starcraft 2 - (game 3) and ban said accounts from all three of the Starcraft 2 games, to really irritate players and instigate the 'necessity' to re-purchase the entire trilogy.
Just my 2 cents on what I've gathered in the situation.
Just a note, I used the trainer from beginning to end on my campaign, and my account is still in good standing. I have also never clicked on Multiplayer, and used the trainer with the game in Online mode. I completed the game on Insane (is that the hardest? I forget the name) and have most of the achievements. Guess I'm lucky. :/
[Edited by FireflyPoi, 10/10/2010 6:22:51 PM]
No more buying blizzard games for me. I probably going to d##nload them instead just so the company loses money every new game.
Just to clear something up I never clicked on multi-player mode once, never care about it in the first place... Like FireflyPoi said, lucky.
I will be playing Starcraft II on single-player with trainer so please dont mind me, I am little loopy at this time because playing Starcraft II and trying get ban.