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Faster Workers Option?
 
Bikeracer4487  posted on Oct 05, 2010 4:46:22 PM - Report post

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SAGE
Regarding the Mega Trainer 1.0.0.20 (DX9+DX11), Move Anywhere (across mountains, bo....

So, normally I wouldn't this were possible but after seeing that Slippery mode in the Dead Rising 2 trainer I decided not to underestimate you guys...any chance you could make an option that makes workers construct improvements in only 1 turn?

Currently it takes about 4-8 turns, so you need a butt load of workers to get anything done, and when the number of workers starts approaching >100 wait time between turns starts going up...so this option would be a huge help.

 
Aktunka  posted on Oct 05, 2010 6:06:42 PM - Report post

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ELITE
If you enable the movement option (Num Pad 1 in the trainer) then tell a worker to construct a route or a mine or any improvement they do it immediately. It doesn't even take a full turn. You tell it build a farm, and it does, then it can build 10 more in the same turn. As many as you want it to.

Not exactly what you were asking, but it sure does make it easy to build roads and railroad tracks

 
Bikeracer4487  posted on Oct 05, 2010 7:19:11 PM - Report post

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quote:
originally posted by Aktunka

If you enable the movement option (Num Pad 1 in the trainer) then tell a worker to construct a route or a mine or any improvement they do it immediately. It doesn't even take a full turn. You tell it build a farm, and it does, then it can build 10 more in the same turn. As many as you want it to.

Not exactly what you were asking, but it sure does make it easy to build roads and railroad tracks

Hmmm...well kind of...that works, but the problem is that it requires you to build all the improvements by hand.

 
Llwellyn  posted on Oct 05, 2010 7:50:41 PM - Report post

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Well, you don't really want the AI doing the building for you right now anyway with it's obscene fetish for trading posts. Even if you override every city to emphasize food or production, it will clear forests (destroying lumbermills) and plow under your farms to build an endless cascade of trading posts. Also, if for some reason it's not all happy for trading posts, it starts putting roads where you don't need them costing you useless maintenance, which then makes it decide to build MORE trading posts to make up for the deficit it's creating.

Just use the movement option with one manual worker. You can do an empire's worth of improvements in a single turn and then not have to worry about it any more after that, and the rest of your game will be stronger for it by having only useful improvements where you need them.

 
Bikeracer4487  posted on Oct 05, 2010 10:42:42 PM - Report post

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Yeah, I actually noticed that...that automated button should be more like a "Continuous Trading Posts" mode...
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