Civilization 5 Trainer - Cheat Happens Civilization 5 Message Board (Page 67)
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Posted: Aug 21, 2011 5:47:51 AM - Report post  (0)  (0)       This topic is locked   post reply 

They don't work for me either but I feel they are a waste of time anyway because maxing a unit's XP is more than enough. Each combat the unit does against another unit gives you a chance to remove all damage. (Because it makes you level up but doesn't work for seizing cities.) Most of the time you kill other unit's in one battle with this cheat. Just make sure to turn it off after selecting the combat unit. If you end up touching workers or cities with that cheat on, you will bug the game and have to restart.
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Posted: Aug 21, 2011 10:01:44 AM - Report post  (0)  (0)       This topic is locked   post reply 

I get the same thing on the same version. Verified trainer options just don't do anything, and game crashes.
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Posted: Aug 21, 2011 2:01:44 PM - Report post  (0)  (1)       This topic is locked   post reply 

Well, after nearly a year and 15 patches, we're still getting complaint after complaint so we were going to go ahead and retire the title. However, since the game is still popular, we decided to release a smaller version of the trainer, removing all the options that tend to cause the most problems if not used correctly. Please note that this new trainer will be the ONLY version that is updated going forward.
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Posted: Aug 22, 2011 6:02:11 AM - Report post  (0)  (0)       This topic is locked   post reply 

Sorry to hear that PWiz, I have yet to experiance any issues with the first release of the game, as far as the red circle that appears when you move a unit, that has been happening ingame without the trainer for more than 2 months. It is supposed to stop you from trying to move when the game is still calculating the moves.
With or without the trainer, that red circle appears if you try to move a unit too soon

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Posted: Aug 25, 2011 8:50:52 PM - Report post  (0)  (0)       This topic is locked   post reply 

What I have found so far is this. The policy point cheat doesn't appear to work after the first turn. But I have been able to work policy points up to over 200,000. Then I got tired.

As long as I don't go crazy with the unlimited movement, there's no problems with that. I've still not seen the "Remove unit damage" cheat work yet. Super Resources seems to work just fine. Golden Age points, faster building creation, faster research, increased citizen creation, and money all appear to work without any hiccups. Oh, and max unit XP works also.

I've never really used any of the others much.

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Posted: Sep 02, 2011 11:00:17 AM - Report post  (0)  (0)       This topic is locked   post reply 

Minty!! a few days after you retire it, Slurm (Steam) does another daft upgrade, so no trainer, no game!. As most new games on market are well, crap, unless you want to shoot someone (Boring-ZZZZZ-coma, unless its your gaffer(Northern English for Boss)). I might as well take up Gardening, Darts or golf. Better still head butt a 6 inch nail. Well back to Snoregun 2, "the pass me a uncooked fish game". Its enough to make a cat laugh
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Posted: Sep 02, 2011 12:35:38 PM - Report post  (0)  (0)       This topic is locked   post reply 

The Trainer does not work for me since I added Korea DLC. I really miss the trainer.
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Posted: Sep 02, 2011 1:00:18 PM - Report post  (0)  (2)       This topic is locked   post reply 

And yet again I am dissatisfied with the service I get from this site.
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