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Posted: Sep 22, 2010 4:19:25 PM - Report post  (0)  (0)       This topic is locked   post reply 

Wow thanks, your fast
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Posted: Sep 22, 2010 8:27:50 PM - Report post  (0)  (0)       This topic is locked   post reply 

The only one that works for me is the gold one, everything else I try to activate it says "activated" then a few moments later it says "deactivated" without me pushing another button.

the person who wrote this, read the instructions. you have to press the option key then click on what the instructions tell you to click on before the options turns itself off. i did this purposefully so the options DONT stay on ALL THE TIME to prevent the AI from getting the benefits when you end turns, etc.

best,
Cal

[Edited by Caliber, 9/22/2010 8:28:59 PM]

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Posted: Sep 22, 2010 8:32:43 PM - Report post  (0)  (0)       This topic is locked   post reply 

 quote:
 originally posted by HonestGamer:

 quote:
 originally posted by austinite04:

THANK YOU!!!

This will not trun off my Steam Achiements will it???

No it will not, enjoy!

Tested this out and The achievments still work... YAY!!

Again, awesome trainer, I have only needed the Gold cheats so far.. I will try the others but for now, I just want the Gold..

I love how quick this trainer came out... AWESOME work Cheat Happens!!!

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Posted: Sep 22, 2010 9:13:52 PM - Report post  (0)  (0)       This topic is locked   post reply 

I'm not sure about your previous statements as far as research goes, it only seems to add to the available visible research options. In the later game, I seem to have to activate the option 8 or 9 times to affect the turn change down one or two. Please either increase this greatly, or add a second option.

When I've used this option, and gained access to a new option, I've not had any spillover at all.


I think you'd be very safe in upping the research toggle quite a bit.

I had similar issues with Policy points, perhaps you could add a second key to add 1000 or 10000 policy points?


Otherwise, I love the trainer, especially infinite turns while using a worker. Thanks!

[Edited by Saucermote, 9/22/2010 9:15:45 PM]

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Posted: Sep 22, 2010 11:36:10 PM - Report post  (0)  (0)       This topic is locked   post reply 

Great trainer BUT,

Unlimited Movements is Highly Unstable, I even just used it for 2 units to move them across a map I was on.. The game crashed before I had a chance to make any other moves..

I DON'T Blame CH programers, After it is a rather fun Trainer.. but Just use Unlimited movements RARELY, if it all.

I still like the trainer, but if I really wanted to, I would change my 5.0 score of the trainer to a 4.0 (Just because it's so risky, more than usual) Again This more than likely has to do with the game not CH..

It is cool the CH crew got a Trainer up day 1... I just hope with Civ 5's subsequent patches the trainers get better.. There has to be a way to make the Unl. movements less user-unfriendly..

Other than that little complaint I am on with this Trainer & Game...

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Posted: Sep 23, 2010 12:38:20 AM - Report post  (0)  (0)       This topic is locked   post reply 

First off, thanks for getting the trainer out so fast. But I have run into a issue with the unlimited movement option. When you attempt to move large distances in move, it crashes the game. If you could look into this, that would be great.
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Posted: Sep 23, 2010 1:15:23 AM - Report post  (0)  (0)       This topic is locked   post reply 

 quote:
 originally posted by JamieK:

sadly for me, it crashes, which means its for the full game only and not the demo.

*facepalm*

Thanks, nice work CH.

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Posted: Sep 23, 2010 3:44:06 AM - Report post  (0)  (0)       This topic is locked   post reply 

 quote:
 originally posted by aprisia:

First off, thanks for getting the trainer out so fast. But I have run into a issue with the unlimited movement option. When you attempt to move large distances in move, it crashes the game. If you could look into this, that would be great.

Um... I already said that in my Post ^^^^

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