Numpad 1: Add 10000 Gold
Numpad 2: Add 1000 Citizens
Numpad 3: Highest Reputation
Numpad 4: MARKET HALL GOODS
Numpad 5: Ship Editor
Numpad 1: Add 10000 Gold - press key and when the next day comes you
will have more gold. Press more for more gold.
Numpad 2: Add 1000 Citizens - press key to add more citizens. This
is only useful for situations when you need more citizens
for certain ranks, etc. Do not use otherwise.
Numpad 3: Highest Reputation - gives you the highest reputation
possible, which is not always 100%. Repress from time to time
to raise it again.
Numpad 4: Market Hall Goods - turn this on while buying supplies and
you will see that the item being sold will have 1000 more.
Turn off while selling or you will see that your own supplies
will increase to 1000 for that item (which may not be wanted).
Numpad 5: Ship Editor - works on ships NOT IN A CONVOY. It's best to
move ships out of the convoy to edit them or edit them
before moving them into the convoy. Select the ship and then
press this key to open up the editor. If the data does not
look exactly correct, you may have selected a ship in a convoy
or a ship that is not yours. Maximum sailors value may
look unusual until you set it, this is normal. Edit values
and then press F1 to save the values. Press 'X' to close
editor. Make insanely powerful ships that move quickly, etc.
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After editing ship, adding it to the convoy after a while the summary cargo capacity is updated, and you can haul more cargo. The problem is that the convoy can`t move out of the port. Looks like some check is done, and convoy is deemed overweight, without an error message.
Additionally, editing a newly bought ship can result in ships class degradation. I bought a Cog class, edited it, and it changed to Shaikka - lowest clast, with default settings.
[Edited by merrowind, 9/15/2010 11:27:03 AM]
likely this has to do with CONVOYs which might be stored separately, etc.